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corn-hud/corn-hud.lua

682 lines
29 KiB

script_name('corn-hud')
script_author("Serhiy_Rubin")
script_version("30.06.2023")
require 'lib.sampfuncs'
require 'lib.moonloader'
dlstatus = require("moonloader").download_status
vkeys = require "lib.vkeys"
sampev, inicfg = require 'lib.samp.events', require 'inicfg'
render, antiflood = false, 0
zerno, urojai, narko, priceZerno, priceUrojai, priceNarko, finfoCheck = 0, 0, 0, 0, 0, 0, 0
coord = {
['Farm 0'] = {x = -379.220367, y = -1425.855591, z = 25.862316 },
['Farm 1'] = {x = -116.514381, y = 2.906076, z = 3.227722 },
['Farm 2'] = {x = -1055.663330, y = -1203.198486, z = 129.136978 },
['Farm 3'] = {x = -0.693013, y = 74.493423, z = 3.231136 },
['Farm 4'] = {x = 1912.754150, y = 176.559540, z = 37.375542 },
['Narko'] = {x = 2182.483887, y = -1657.505615, z = 15.201279 },
['Zerno'] = {x = 2206.272949, y = -2245.668457, z = 13.661810 },
['Urojai'] = {x = 972.86, y = 2105.53, z = 10.94 }
}
function main()
if not isSampLoaded() or not isSampfuncsLoaded() then return end
while not isSampAvailable() do wait(0) end
lua_thread.create(script_update.main)
repeat wait(0) until sampGetCurrentServerName() ~= "SA-MP"
repeat wait(0) until sampGetCurrentServerName():find("Samp%-Rp.Ru") or sampGetCurrentServerName():find("SRP")
server = sampGetCurrentServerName():gsub("|", "")
server =
(server:find("02") and "Two" or
(server:find("Revo") and "Revolution" or
(server:find("Legacy") and "Legacy" or (server:find("Classic") and "Classic" or
(server:find("Two") and "Two" or
(server:find("TEST") and "TEST" or
(server:find("Underground") and "Underground" or "" )))))))
if server == "" then
thisScript():unload()
end
iniName = string.format("corn-%s", server)
local x1, y1 = convertGameScreenCoordsToWindowScreenCoords(14.992679595947, 274.75)
ini = inicfg.load({
['Farm 0'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 1'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 2'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 3'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 4'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
price = {
zerno = 0,
urojai = 0,
narko = 0
},
Render = {
FontName='Segoe UI',
FontSize=10,
FontFlag=15,
Color1='2f72f7',
Color2='FFFFFF'
},
Settings = {
Key1='VK_RBUTTON',
Key2='VK_MENU',
X=x1,
Y=y1
},
}, iniName)
inicfg.save(ini, iniName)
sampfuncsLog(' {FFFFFF}corn-hud loaded. CMD: /corn | /corn hud. | Key combo: '..ini.Settings.Key1:gsub("VK_", '')..' + '..ini.Settings.Key2:gsub("VK_", ''))
font = renderCreateFont(ini.Render.FontName, ini.Render.FontSize, ini.Render.FontFlag)
lua_thread.create(menu.loop)
while true do
wait(0)
points = ''
for k,v in pairs(coord) do
local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed)))
if dist <= 30 then
points = k
end
end
if finfoCheck == 1 then
if points:find('Farm') then
if math.ceil(os.clock() * 1000 - antiflood) > 999 then
finfoCheck = 2
sampSendChat('/finfo')
end
else
finfoCheck = 0
end
end
if render then
renderText = {
[1] = '{00D900}Цена покупки зерна: '..ini.price.zerno..'$',
[2] = '{00D900}Цена продажи урожая: '..ini.price.urojai..'$',
[3] = '{00D900} ',
[4] = string.format('{00D900}Ферма №0 | Баланс: %d$ | Зерно: %d [%d$] | Урожай: %d [%d$]', ini['Farm 0'].bank, ini['Farm 0'].corn, ini['Farm 0'].cornPrice, ini['Farm 0'].product, ini['Farm 0'].productPrice),
[5] = string.format('{00D900}Ферма №1 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 1'].bank, ini['Farm 1'].corn, ini['Farm 1'].cornPrice, ini['Farm 1'].product, ini['Farm 1'].productPrice),
[6] = string.format('{00D900}Ферма №2 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 2'].bank, ini['Farm 2'].corn, ini['Farm 2'].cornPrice, ini['Farm 2'].product, ini['Farm 2'].productPrice),
[7] = string.format('{00D900}Ферма №3 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 3'].bank, ini['Farm 3'].corn, ini['Farm 3'].cornPrice, ini['Farm 3'].product, ini['Farm 3'].productPrice),
[8] = string.format('{00D900}Ферма №4 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 4'].bank, ini['Farm 4'].corn, ini['Farm 4'].cornPrice, ini['Farm 4'].product, ini['Farm 4'].productPrice),
}
local X, Y = ini.Settings.X, ini.Settings.Y
for i = 1, #renderText do
renderFontDrawText(font, renderText[i], X, Y, -1)
if i ~= 3 then
Y = Y + (renderGetFontDrawHeight(font) - (renderGetFontDrawHeight(font) / 5))
else
Y = Y + (renderGetFontDrawHeight(font) / 5)
end
end
end
if isKeyDown(vkeys[ini.Settings.Key1]) and (isCharInModel(PLAYER_PED, 440) or isKeyDown(vkeys[ini.Settings.Key2])) then
sampSetCursorMode(3)
mouse = 1
local posX, posY = getScreenResolution()
local plus = (renderGetFontDrawHeight(font) + (renderGetFontDrawHeight(font) / 10))
posX = posX / 2
posY = ((posY / 2.2) - (renderGetFontDrawHeight(font) * 3))
renderText = {
[1] = (render and 'Corn-HUD: ON' or 'Corn-HUD: OFF'),
[2] = 'Загрузить',
[3] = 'Разгрузить',
[4] = 'Информация о ферме',
[5] = 'Обновить информацию о ферме'
}
for i = 1, #renderText do
if drawClickableText(renderText[i], posX - (renderGetFontDrawTextLength(font, renderText[i]) / 2), posY, 0xFF00D900, 0xFFFFFFFF) then
if i == 1 then
render = not render
end
if i == 2 then
if points ~= '' then
if points:find('Farm') then
local warecorn = urojai
local corn = ( (1500 - warecorn) < tonumber(ini[points].product) and (1500 - warecorn) or tonumber(ini[points].product) )
sampSendChat('/cornmenu 2 '..corn)
finfoCheck = 1
end
if points:find('Zerno') then
sampSendChat('/cornmenu 0 '..(1500 - zerno))
end
end
end
if i == 3 then
if points ~= '' then
if points:find('Farm') then
sampSendChat('/cornmenu 1 '..(zerno > (10000 - ini[points].corn) and (10000 - ini[points].corn) or zerno))
finfoCheck = 1
end
if points:find('Narko') then
sampSendChat('/cornmenu 4 '..narko)
end
if points:find('Urojai') then
sampSendChat('/cornmenu 4 '..urojai)
end
end
end
if i == 4 then
sampSendChat('/finfo')
end
if i == 5 then
finfoCheck = 1
end
end
posY = posY + plus
end
else
if mouse ~= nil and mouse == 1 then
sampSetCursorMode(0)
mouse = nil
end
end
end
end
function sampev.onServerMessage(color, message)
if message:find(' Зерно: (%d+) / 1500') then
zerno = tonumber(message:match(' Зерно: (%d+) / 1500'))
end
if message:find(' Урожай: (%d+) / 1500') then
urojai = tonumber(message:match(' Урожай: (%d+) / 1500'))
end
if message:find(' Наркотики: (%d+) / 1500') then
narko = tonumber(message:match(' Наркотики: (%d+) / 1500'))
end
end
function sampev.onCreate3DText(id, color, position, distance, testLOS, attachedPlayerId, attachedVehicleId, text)
if text:find('{FF8000}Разгрузка наркотиков.*Стоимость наркотиков (%d+) вирт') then
ini.price.narko = text:match('{FF8000}Разгрузка наркотиков.*Стоимость наркотиков (%d+) вирт')
inicfg.save(ini, iniName)
end
if text:find('{FF8000}Загрузка зерна.*Стоимость зерна (%d+) вирт.+') then
ini.price.zerno = text:match('{FF8000}Загрузка зерна.*Стоимость зерна (%d+) вирт.+')
inicfg.save(ini, iniName)
end
if text:find('{FF8000}Разгрузка урожая.*Стоимость урожая (%d+) вирт') then
ini.price.urojai = text:match('{FF8000}Разгрузка урожая.*Стоимость урожая (%d+) вирт')
inicfg.save(ini, iniName)
end
end
function sampev.onShowDialog(dialogId, style, title, button1, button2, text)
if text:find(".FBDD7E.Баланс фермы:.FFFFFF.\t\t\t(%d+).+FBDD7E.Семена в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Урожая на поле:{FFFFFF}\t\t\t(%d+) / %d+.+FBDD7E.Продукции в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Цена за семена:.FFFFFF.\t\t\t(%d+).+FBDD7E.Цена на продукцию:.FFFFFF.\t\t\t(%d+)") then
local S0 = CheckCoord()
if S0 ~= '' then
ini[S0].bank, ini[S0].corn, ini[S0].product, ini[S0].cornPrice, ini[S0].productPrice = text:match(".FBDD7E.Баланс фермы:.FFFFFF.\t\t\t(%d+).+FBDD7E.Семена в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Урожая на поле:{FFFFFF}\t\t\t%d+ / %d+.+FBDD7E.Продукции в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Цена за семена:.FFFFFF.\t\t\t(%d+).+FBDD7E.Цена на продукцию:.FFFFFF.\t\t\t(%d+)")
inicfg.save(ini, iniName)
if finfoCheck ~= 0 then
finfoCheck = 0
return false
end
end
end
if text:find('{FFFFFF}Зерна куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Скидка: {0289CC}%d+ вирт') then
zerno = zerno + tonumber(text:match('{FFFFFF}Зерна куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Скидка: {0289CC}%d+ вирт'))
print(zerno)
end
if text:find('{FFFFFF}Зерна продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Добавлено к ЗП: {0289CC}%d+ вирт') then
zerno = zerno - tonumber(text:match('{FFFFFF}Зерна продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Добавлено к ЗП: {0289CC}%d+ вирт'))
print(zerno)
end
if text:find('{FFFFFF}Урожая куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then
urojai = urojai + tonumber(text:match('{FFFFFF}Урожая куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт'))
print(urojai)
end
if text:find('Урожая продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then
urojai = urojai - tonumber(text:match('Урожая продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт'))
print(urojai)
end
if text:find('{FFFFFF}Наркотиков куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then
narko = narko + tonumber(text:match('{FFFFFF}Наркотиков куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт'))
end
if text:find('Наркотиков продано: {0289CC}(%d+)') then
narko = narko - tonumber(text:match('Наркотиков продано: {0289CC}(%d+)'))
end
end
function sampev.onSendChat(message) antiflood = os.clock() * 1000 end
function sampev.onSendCommand(cmd) antiflood = os.clock() * 1000 end
function CheckCoord()
for k,v in pairs(coord) do
local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed)))
if dist <= 30 then
return k
end
end
return ''
end
function drawClickableText(text, posX, posY, Color1, Color2)
if text ~= nil and posX ~= nil and posY ~= nil then
renderFontDrawText(font, text, posX, posY, Color1)
local textLenght = renderGetFontDrawTextLength(font, text)
local textHeight = renderGetFontDrawHeight(font)
local curX, curY = getCursorPos()
if curX >= posX and curX <= posX + textLenght and curY >= posY and curY <= posY + textHeight then
renderFontDrawText(font, text, posX, posY, Color2)
if isKeyJustPressed(1) then
return true
else
return false
end
end
else
return false
end
end
-->> MENU
menu = {}
function menu.get()
return {
{
settings = {title = "corn-hud" ,style = 4 ,btn1 = "Выбрать" ,btn2 = "Закрыть" ,forward = "{ffffff}" ,backwards = "\n" ,score = true},
{
{
title = 'HUD\t'..(render and "ON" or "OFF"),
click = function(button, list, input , outs)
if button ~= 1 then return end
render = not render
showMenu = true
end
},
{
title = 'Сменить позицию\t',
click = function(button, list, input , outs)
if button ~= 1 then return end
if not render then
render = true
end
wait(200)
repeat
wait(0)
sampSetCursorMode(3)
local X, Y = getCursorPos()
ini.Settings.X = X
ini.Settings.Y = Y
until isKeyJustPressed(1)
inicfg.save(ini, iniName)
sampSetCursorMode(0)
showMenu = true
end
},
{
title = 'Клавиша №1\t'..ini.Settings.Key1:gsub("VK_", ""),
click = function(button, list, input , outs)
if button ~= 1 then return end
wait(200)
local key = ""
repeat
wait(0)
if not sampIsDialogActive() then
sampShowDialog(0, "Смена активации", "Нажмите на любую клавишу", "Выбрать", "Закрыть", 0)
end
for k, v in pairs(vkeys) do
if wasKeyPressed(v) and k ~= "VK_ESCAPE" and k ~= "VK_RETURN" then
key = k
end
end
until key ~= ""
ini.Settings.Key1 = key
inicfg.save(ini, iniName)
showMenu = true
end
},
{
title = 'Клавиша №2\t'..ini.Settings.Key2:gsub("VK_", ""),
click = function(button, list, input , outs)
if button ~= 1 then return end
wait(200)
local key = ""
repeat
wait(0)
if not sampIsDialogActive() then
sampShowDialog(0, "Смена активации", "Нажмите на любую клавишу", "Выбрать", "Закрыть", 0)
end
for k, v in pairs(vkeys) do
if wasKeyPressed(v) and k ~= "VK_ESCAPE" and k ~= "VK_RETURN" then
key = k
end
end
until key ~= ""
ini.Settings.Key2 = key
inicfg.save(ini, iniName)
showMenu = true
end
},
}
}
}
end
function menu.loop()
showMenu = false
sampRegisterChatCommand('corn', function(param)
showMenu = true
end)
while true do
wait(0)
if showMenu then
showMenu = false
menu.dialog = menu.get()
start_dialog(menu.dialog[1])
end
end
end
function start_dialog(menu) -- module by trefa
function _dialog(menu, id, outs)
sampShowDialog(id, menu.settings.title, tbl_split(menu.settings.style, menu, menu.settings.forward ,menu.settings.backwards ,menu.settings.score), menu.settings.btn1, (menu.settings.btn2 ~= nil and menu.settings.btn2 or _), menu.settings.style)
repeat
wait(0)
local result, button, list, input = sampHasDialogRespond(id)
if result then
local out, outs = menu[((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and 2 or 1))][((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and (list - #menu[1]) + 1 or list + 1))].click(button, list, input, outs)
if type(out) == "table" then
return _dialog(out, id - 1, outs)
elseif type(out) == "boolean" then
if not out then
return out
end
return _dialog(menu, id, outs)
end
end
until result
end
function tbl_split(style, tbl, forward ,backwards ,score)
if style == 2 or style == 4 or style == 5 then
text = (style == 5 and tbl[1].text.."\n" or "")
for i, val in ipairs(tbl[1]) do
text = text..""..forward..""..(score and "["..(i-1).."] " or "")..""..val.title..""..backwards
end
if tbl[2] ~= nil then
for _, val in ipairs(tbl[2]) do
text = text..""..forward..""..val.title..""..backwards
end
end
return text
end
return tbl[1].text
end
return _dialog(menu, 1337, outs)
end
-->> UPDATE MODULE
function openURL(url, fpath)
local text = ""
local file_download = false
local download_final = false
if doesFileExist(fpath) then
os.remove(fpath)
end
downloadUrlToFile(url, fpath, function(id, status, p1, p2)
if status == dlstatus.STATUS_ENDDOWNLOADDATA then
file_download = true
end
if status == dlstatus.STATUSEX_ENDDOWNLOAD then
download_final = true
end
end
)
repeat
wait(1000)
until download_final or file_download
if file_download then
local f = io.open(fpath, "r")
if f then
text = f:read("*a")
io.close(f)
end
os.remove(fpath)
end
if (text:find("Not found") and not text:find('"Not found"')) or text == "" then
text = ""
addChatMessage("Не удалось скачать обновление по ссылке:")
addChatMessage(url)
end
return text
end
function addChatMessage(text)
local tag = string.format("{667dff}[%s]{FFFFFF} ", thisScript().name)
sampAddChatMessage(tag..text, 0xFFFFFFFF)
end
script_update = {
version_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/version",
script_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/corn-hud.lua",
changelog_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/changelog",
address_ini = string.format("rubin-mods-updates\\%s.ini", thisScript().name),
main = function()
if not doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then
createDirectory("moonloader\\config\\rubin-mods-updates")
end
local ini = inicfg.load({
settings = {
check_update = true,
auto_update = true,
server_version = ""
}
}, script_update.address_ini)
ini.settings.version_url = script_update.version_url
ini.settings.script_url = script_update.script_url
ini.settings.changelog_url = script_update.changelog_url
ini.settings.version = thisScript().version
ini.settings.script_name = thisScript().name
local command = (thisScript().name:gsub(" ", "").."-update"):lower()
sampRegisterChatCommand(command, script_update.command)
if ini.settings.check_update or ini.settings.auto_update then
local fpath = os.tmpname()
local result, text = pcall(openURL, script_update.version_url, fpath)
if result then
ini.settings.server_version = text
if text ~= "" and text ~= thisScript().version then
addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) )
if ini.settings.auto_update then
addChatMessage( string.format("Автообновление скрипта включено. Процесс запущен!") )
script_update.command()
else
addChatMessage( string.format("Автообновление скрипта выключено. Обновить самому: /%s", command) )
end
end
end
end
inicfg.save(ini, script_update.address_ini)
script_update.menu.init()
end,
command = function()
lua_thread.create(function()
local fpath = os.tmpname()
local result, text = pcall(openURL, script_update.version_url, fpath)
if result then
if text ~= "" and text ~= thisScript().version then
addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) )
local fpath = os.tmpname()
local result, text = pcall(openURL, script_update.script_url, fpath)
if result and text ~= "" and text:find(thisScript().name:gsub("%-", "%%-")) then
local file, error = io.open(thisScript().path, "w")
if file ~= nil then
file:write(text)
file:flush()
io.close(file)
addChatMessage("Обновление завершено, скрипт перезагружен!")
wait(500)
thisScript():reload()
end
end
else
addChatMessage("У Вас установлена последняя версия!")
end
end
end)
end,
menu = {
dialog = {},
ini = {},
init = function()
if not sampIsChatCommandDefined("rubin-mods") then
sampAddChatMessage("{667dff}[RUBIN MODS]{FFFFFF} Управление обновлениями скриптов: /rubin-mods", 0xFFFFFFFF)
sampRegisterChatCommand("rubin-mods",script_update.menu.show)
while true do
wait(0)
local result, button, list, input = sampHasDialogRespond(2160)
if result and button == 1 then
if script_update.menu.ini[list+1] ~= nil and script_update.menu.dialog[list+1] ~= nil then
script_update.menu.dialog[list+1](script_update.menu.ini[list+1])
end
end
local result, button, list, input = sampHasDialogRespond(2162)
if result then
if button == 1 then
if script_update.menu2.text[list+1] ~= nil and script_update.menu2.dialog[list+1] ~= nil then
script_update.menu2.dialog[list+1]()
end
else
script_update.menu.show()
end
end
local result, button, list, input = sampHasDialogRespond(2161)
if result then
script_update.menu2.show(script_update.menu2.data)
end
end
end
end,
show = function()
script_update.menu.dialog = {}
script_update.menu.ini = {}
local text = ""
if doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then
local FileHandle, FileName = findFirstFile("moonloader\\config\\rubin-mods-updates\\*")
while FileName ~= nil do
if FileName ~= nil and FileName ~= ".." and FileName ~= "." and FileName:find("%.ini") then
local address = string.format("moonloader\\config\\rubin-mods-updates\\%s", FileName)
if doesFileExist(address) then
local ini = inicfg.load({}, address)
script_update.menu.ini[#script_update.menu.ini+1] = address
text = string.format("%s%s\n", text, string.format("%s\t%s%s", ini.settings.script_name, (ini.settings.version == ini.settings.server_version and "{59fc30}" or "{ff0000}"),ini.settings.version))
script_update.menu.dialog[#script_update.menu.dialog+1] = function(data)
script_update.menu2.show(data)
end
end
end
FileName = findNextFile(FileHandle)
end
findClose(FileHandle)
else
text = "Не найдена директория:\t\n moonloader\\config\\rubin-mods-updates\t"
end
sampShowDialog(2160,"Обновление скриптов: Rubin Mods","Скрипт\tВерсия\n"..text,"Выбрать","Закрыть",5)
end
},
menu2 = {
data = {},
text = {},
dialog = {},
show = function(data)
script_update.menu2.data = data
script_update.menu2.text = {}
script_update.menu2.dialog = {}
if doesFileExist(data) then
local ini = inicfg.load({}, data)
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Автообновление %s", (ini.settings.auto_update and "{59fc30}ON" or "{ff0000}OFF"))
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
ini.settings.auto_update = not ini.settings.auto_update
inicfg.save(ini, data)
script_update.menu2.show(data)
end
if not ini.settings.auto_update then
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Проверять обновления %s", (ini.settings.check_update and "{59fc30}ON" or "{ff0000}OFF"))
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
ini.settings.check_update = not ini.settings.check_update
inicfg.save(ini, data)
script_update.menu2.show(data)
end
end
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Последние изменения")
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
script_update.changelog(ini.settings.changelog_url, ini.settings.script_name)
end
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Удалить из списка")
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
os.remove(data)
script_update.menu.show()
end
local text = ""
for i = 1, #script_update.menu2.text do
text = text..script_update.menu2.text[i].."\n"
end
sampShowDialog(2162,"Настройки обновления для "..ini.settings.script_name,text,"Выбрать","Назад",2)
end
end
},
changelog = function(url, name)
local fpath = os.tmpname()
local result, text = pcall(openURL, url, fpath)
if result then
sampShowDialog(2161,"Changelog - "..name,text,"Выбрать","Назад",4)
end
end
}
-->> SCRIPT UTF-8
-->> utf8(table path, incoming variables encoding, outcoming variables encoding)
-->> table path example { "sampev", "onShowDialog" }
-->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi
_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then; _UTF8_FUNCTION = function(...); local pack = table.pack(...); readTable = function(t, enc); for k, v in next, t do; if type(v) == 'table' then; readTable(v, enc); else; if enc ~= nil and (enc == "AnsiToUtf8" or enc == "Utf8ToAnsi") then; if type(k) == "string" then; k = _G[enc](k); end; if type(v) == "string" then; t[k] = _G[enc](v); end; end; end; end; return t; end; return table.unpack(readTable({_UTF8_FUNCTION_SAVE[change_var](table.unpack(readTable(pack, in_encoding)))}, out_encoding)); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=])
function utf8(...)
pcall(_utf8(), ...)
end
utf8({ "sampShowDialog" }, "Utf8ToAnsi")
utf8({ "sampSendChat" }, "Utf8ToAnsi")
utf8({ "sampAddChatMessage" }, "Utf8ToAnsi")
utf8({ "print" }, "Utf8ToAnsi")
utf8({ "renderGetFontDrawTextLength" }, "Utf8ToAnsi")
utf8({ "renderFontDrawText" }, "Utf8ToAnsi")
utf8({ "sampHasDialogRespond" }, nil, "AnsiToUtf8")
utf8({ "sampev", "onShowDialog" }, "AnsiToUtf8", "Utf8ToAnsi")
utf8({ "sampev", "onServerMessage" }, "AnsiToUtf8", "Utf8ToAnsi")
utf8({ "sampev", "onCreate3DText" }, "AnsiToUtf8", "Utf8ToAnsi")