script_name('corn-hud') script_author("Serhiy_Rubin") script_version("30.06.2023") require 'lib.sampfuncs' require 'lib.moonloader' dlstatus = require("moonloader").download_status vkeys = require "lib.vkeys" sampev, inicfg = require 'lib.samp.events', require 'inicfg' render, antiflood = false, 0 zerno, urojai, narko, priceZerno, priceUrojai, priceNarko, finfoCheck = 0, 0, 0, 0, 0, 0, 0 coord = { ['Farm 0'] = {x = -379.220367, y = -1425.855591, z = 25.862316 }, ['Farm 1'] = {x = -116.514381, y = 2.906076, z = 3.227722 }, ['Farm 2'] = {x = -1055.663330, y = -1203.198486, z = 129.136978 }, ['Farm 3'] = {x = -0.693013, y = 74.493423, z = 3.231136 }, ['Farm 4'] = {x = 1912.754150, y = 176.559540, z = 37.375542 }, ['Narko'] = {x = 2182.483887, y = -1657.505615, z = 15.201279 }, ['Zerno'] = {x = 2206.272949, y = -2245.668457, z = 13.661810 }, ['Urojai'] = {x = 972.86, y = 2105.53, z = 10.94 } } function main() if not isSampLoaded() or not isSampfuncsLoaded() then return end while not isSampAvailable() do wait(0) end lua_thread.create(script_update.main) repeat wait(0) until sampGetCurrentServerName() ~= "SA-MP" repeat wait(0) until sampGetCurrentServerName():find("Samp%-Rp.Ru") or sampGetCurrentServerName():find("SRP") server = sampGetCurrentServerName():gsub("|", "") server = (server:find("02") and "Two" or (server:find("Revo") and "Revolution" or (server:find("Legacy") and "Legacy" or (server:find("Classic") and "Classic" or (server:find("Two") and "Two" or (server:find("TEST") and "TEST" or (server:find("Underground") and "Underground" or "" ))))))) if server == "" then thisScript():unload() end iniName = string.format("corn-%s", server) local x1, y1 = convertGameScreenCoordsToWindowScreenCoords(14.992679595947, 274.75) ini = inicfg.load({ ['Farm 0'] = { corn = 0, cornPrice = 0, product = 0, productPrice = 0, bank = 0 }, ['Farm 1'] = { corn = 0, cornPrice = 0, product = 0, productPrice = 0, bank = 0 }, ['Farm 2'] = { corn = 0, cornPrice = 0, product = 0, productPrice = 0, bank = 0 }, ['Farm 3'] = { corn = 0, cornPrice = 0, product = 0, productPrice = 0, bank = 0 }, ['Farm 4'] = { corn = 0, cornPrice = 0, product = 0, productPrice = 0, bank = 0 }, price = { zerno = 0, urojai = 0, narko = 0 }, Render = { FontName='Segoe UI', FontSize=10, FontFlag=15, Color1='2f72f7', Color2='FFFFFF' }, Settings = { Key1='VK_RBUTTON', Key2='VK_MENU', X=x1, Y=y1 }, }, iniName) inicfg.save(ini, iniName) sampfuncsLog(' {FFFFFF}corn-hud loaded. CMD: /corn | /corn hud. | Key combo: '..ini.Settings.Key1:gsub("VK_", '')..' + '..ini.Settings.Key2:gsub("VK_", '')) font = renderCreateFont(ini.Render.FontName, ini.Render.FontSize, ini.Render.FontFlag) lua_thread.create(menu.loop) while true do wait(0) points = '' for k,v in pairs(coord) do local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed))) if dist <= 30 then points = k end end if finfoCheck == 1 then if points:find('Farm') then if math.ceil(os.clock() * 1000 - antiflood) > 999 then finfoCheck = 2 sampSendChat('/finfo') end else finfoCheck = 0 end end if render then renderText = { [1] = '{00D900}Цена покупки зерна: '..ini.price.zerno..'$', [2] = '{00D900}Цена продажи урожая: '..ini.price.urojai..'$', [3] = '{00D900} ', [4] = string.format('{00D900}Ферма №0 | Баланс: %d$ | Зерно: %d [%d$] | Урожай: %d [%d$]', ini['Farm 0'].bank, ini['Farm 0'].corn, ini['Farm 0'].cornPrice, ini['Farm 0'].product, ini['Farm 0'].productPrice), [5] = string.format('{00D900}Ферма №1 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 1'].bank, ini['Farm 1'].corn, ini['Farm 1'].cornPrice, ini['Farm 1'].product, ini['Farm 1'].productPrice), [6] = string.format('{00D900}Ферма №2 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 2'].bank, ini['Farm 2'].corn, ini['Farm 2'].cornPrice, ini['Farm 2'].product, ini['Farm 2'].productPrice), [7] = string.format('{00D900}Ферма №3 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 3'].bank, ini['Farm 3'].corn, ini['Farm 3'].cornPrice, ini['Farm 3'].product, ini['Farm 3'].productPrice), [8] = string.format('{00D900}Ферма №4 | Баланс: %d$ | Зерно: %s [%s$] | Урожай: %s [%s$]', ini['Farm 4'].bank, ini['Farm 4'].corn, ini['Farm 4'].cornPrice, ini['Farm 4'].product, ini['Farm 4'].productPrice), } local X, Y = ini.Settings.X, ini.Settings.Y for i = 1, #renderText do renderFontDrawText(font, renderText[i], X, Y, -1) if i ~= 3 then Y = Y + (renderGetFontDrawHeight(font) - (renderGetFontDrawHeight(font) / 5)) else Y = Y + (renderGetFontDrawHeight(font) / 5) end end end if isKeyDown(vkeys[ini.Settings.Key1]) and (isCharInModel(PLAYER_PED, 440) or isKeyDown(vkeys[ini.Settings.Key2])) then sampSetCursorMode(3) mouse = 1 local posX, posY = getScreenResolution() local plus = (renderGetFontDrawHeight(font) + (renderGetFontDrawHeight(font) / 10)) posX = posX / 2 posY = ((posY / 2.2) - (renderGetFontDrawHeight(font) * 3)) renderText = { [1] = (render and 'Corn-HUD: ON' or 'Corn-HUD: OFF'), [2] = 'Загрузить', [3] = 'Разгрузить', [4] = 'Информация о ферме', [5] = 'Обновить информацию о ферме' } for i = 1, #renderText do if drawClickableText(renderText[i], posX - (renderGetFontDrawTextLength(font, renderText[i]) / 2), posY, 0xFF00D900, 0xFFFFFFFF) then if i == 1 then render = not render end if i == 2 then if points ~= '' then if points:find('Farm') then local warecorn = urojai local corn = ( (1500 - warecorn) < tonumber(ini[points].product) and (1500 - warecorn) or tonumber(ini[points].product) ) sampSendChat('/cornmenu 2 '..corn) finfoCheck = 1 end if points:find('Zerno') then sampSendChat('/cornmenu 0 '..(1500 - zerno)) end end end if i == 3 then if points ~= '' then if points:find('Farm') then sampSendChat('/cornmenu 1 '..(zerno > (10000 - ini[points].corn) and (10000 - ini[points].corn) or zerno)) finfoCheck = 1 end if points:find('Narko') then sampSendChat('/cornmenu 4 '..narko) end if points:find('Urojai') then sampSendChat('/cornmenu 4 '..urojai) end end end if i == 4 then sampSendChat('/finfo') end if i == 5 then finfoCheck = 1 end end posY = posY + plus end else if mouse ~= nil and mouse == 1 then sampSetCursorMode(0) mouse = nil end end end end function sampev.onServerMessage(color, message) if message:find(' Зерно: (%d+) / 1500') then zerno = tonumber(message:match(' Зерно: (%d+) / 1500')) end if message:find(' Урожай: (%d+) / 1500') then urojai = tonumber(message:match(' Урожай: (%d+) / 1500')) end if message:find(' Наркотики: (%d+) / 1500') then narko = tonumber(message:match(' Наркотики: (%d+) / 1500')) end end function sampev.onCreate3DText(id, color, position, distance, testLOS, attachedPlayerId, attachedVehicleId, text) if text:find('{FF8000}Разгрузка наркотиков.*Стоимость наркотиков (%d+) вирт') then ini.price.narko = text:match('{FF8000}Разгрузка наркотиков.*Стоимость наркотиков (%d+) вирт') inicfg.save(ini, iniName) end if text:find('{FF8000}Загрузка зерна.*Стоимость зерна (%d+) вирт.+') then ini.price.zerno = text:match('{FF8000}Загрузка зерна.*Стоимость зерна (%d+) вирт.+') inicfg.save(ini, iniName) end if text:find('{FF8000}Разгрузка урожая.*Стоимость урожая (%d+) вирт') then ini.price.urojai = text:match('{FF8000}Разгрузка урожая.*Стоимость урожая (%d+) вирт') inicfg.save(ini, iniName) end end function sampev.onShowDialog(dialogId, style, title, button1, button2, text) if text:find(".FBDD7E.Баланс фермы:.FFFFFF.\t\t\t(%d+).+FBDD7E.Семена в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Урожая на поле:{FFFFFF}\t\t\t(%d+) / %d+.+FBDD7E.Продукции в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Цена за семена:.FFFFFF.\t\t\t(%d+).+FBDD7E.Цена на продукцию:.FFFFFF.\t\t\t(%d+)") then local S0 = CheckCoord() if S0 ~= '' then ini[S0].bank, ini[S0].corn, ini[S0].product, ini[S0].cornPrice, ini[S0].productPrice = text:match(".FBDD7E.Баланс фермы:.FFFFFF.\t\t\t(%d+).+FBDD7E.Семена в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Урожая на поле:{FFFFFF}\t\t\t%d+ / %d+.+FBDD7E.Продукции в амбаре:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.Цена за семена:.FFFFFF.\t\t\t(%d+).+FBDD7E.Цена на продукцию:.FFFFFF.\t\t\t(%d+)") inicfg.save(ini, iniName) if finfoCheck ~= 0 then finfoCheck = 0 return false end end end if text:find('{FFFFFF}Зерна куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Скидка: {0289CC}%d+ вирт') then zerno = zerno + tonumber(text:match('{FFFFFF}Зерна куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Скидка: {0289CC}%d+ вирт')) print(zerno) end if text:find('{FFFFFF}Зерна продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Добавлено к ЗП: {0289CC}%d+ вирт') then zerno = zerno - tonumber(text:match('{FFFFFF}Зерна продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт.*{FFFFFF}Добавлено к ЗП: {0289CC}%d+ вирт')) print(zerno) end if text:find('{FFFFFF}Урожая куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then urojai = urojai + tonumber(text:match('{FFFFFF}Урожая куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт')) print(urojai) end if text:find('Урожая продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then urojai = urojai - tonumber(text:match('Урожая продано: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт')) print(urojai) end if text:find('{FFFFFF}Наркотиков куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт') then narko = narko + tonumber(text:match('{FFFFFF}Наркотиков куплено: {0289CC}(%d+).*{FFFFFF}Цена: {0289CC}%d+ вирт')) end if text:find('Наркотиков продано: {0289CC}(%d+)') then narko = narko - tonumber(text:match('Наркотиков продано: {0289CC}(%d+)')) end end function sampev.onSendChat(message) antiflood = os.clock() * 1000 end function sampev.onSendCommand(cmd) antiflood = os.clock() * 1000 end function CheckCoord() for k,v in pairs(coord) do local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed))) if dist <= 30 then return k end end return '' end function drawClickableText(text, posX, posY, Color1, Color2) if text ~= nil and posX ~= nil and posY ~= nil then renderFontDrawText(font, text, posX, posY, Color1) local textLenght = renderGetFontDrawTextLength(font, text) local textHeight = renderGetFontDrawHeight(font) local curX, curY = getCursorPos() if curX >= posX and curX <= posX + textLenght and curY >= posY and curY <= posY + textHeight then renderFontDrawText(font, text, posX, posY, Color2) if isKeyJustPressed(1) then return true else return false end end else return false end end -->> MENU menu = {} function menu.get() return { { settings = {title = "corn-hud" ,style = 4 ,btn1 = "Выбрать" ,btn2 = "Закрыть" ,forward = "{ffffff}" ,backwards = "\n" ,score = true}, { { title = 'HUD\t'..(render and "ON" or "OFF"), click = function(button, list, input , outs) if button ~= 1 then return end render = not render showMenu = true end }, { title = 'Сменить позицию\t', click = function(button, list, input , outs) if button ~= 1 then return end if not render then render = true end wait(200) repeat wait(0) sampSetCursorMode(3) local X, Y = getCursorPos() ini.Settings.X = X ini.Settings.Y = Y until isKeyJustPressed(1) inicfg.save(ini, iniName) sampSetCursorMode(0) showMenu = true end }, { title = 'Клавиша №1\t'..ini.Settings.Key1:gsub("VK_", ""), click = function(button, list, input , outs) if button ~= 1 then return end wait(200) local key = "" repeat wait(0) if not sampIsDialogActive() then sampShowDialog(0, "Смена активации", "Нажмите на любую клавишу", "Выбрать", "Закрыть", 0) end for k, v in pairs(vkeys) do if wasKeyPressed(v) and k ~= "VK_ESCAPE" and k ~= "VK_RETURN" then key = k end end until key ~= "" ini.Settings.Key1 = key inicfg.save(ini, iniName) showMenu = true end }, { title = 'Клавиша №2\t'..ini.Settings.Key2:gsub("VK_", ""), click = function(button, list, input , outs) if button ~= 1 then return end wait(200) local key = "" repeat wait(0) if not sampIsDialogActive() then sampShowDialog(0, "Смена активации", "Нажмите на любую клавишу", "Выбрать", "Закрыть", 0) end for k, v in pairs(vkeys) do if wasKeyPressed(v) and k ~= "VK_ESCAPE" and k ~= "VK_RETURN" then key = k end end until key ~= "" ini.Settings.Key2 = key inicfg.save(ini, iniName) showMenu = true end }, } } } end function menu.loop() showMenu = false sampRegisterChatCommand('corn', function(param) showMenu = true end) while true do wait(0) if showMenu then showMenu = false menu.dialog = menu.get() start_dialog(menu.dialog[1]) end end end function start_dialog(menu) -- module by trefa function _dialog(menu, id, outs) sampShowDialog(id, menu.settings.title, tbl_split(menu.settings.style, menu, menu.settings.forward ,menu.settings.backwards ,menu.settings.score), menu.settings.btn1, (menu.settings.btn2 ~= nil and menu.settings.btn2 or _), menu.settings.style) repeat wait(0) local result, button, list, input = sampHasDialogRespond(id) if result then local out, outs = menu[((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and 2 or 1))][((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and (list - #menu[1]) + 1 or list + 1))].click(button, list, input, outs) if type(out) == "table" then return _dialog(out, id - 1, outs) elseif type(out) == "boolean" then if not out then return out end return _dialog(menu, id, outs) end end until result end function tbl_split(style, tbl, forward ,backwards ,score) if style == 2 or style == 4 or style == 5 then text = (style == 5 and tbl[1].text.."\n" or "") for i, val in ipairs(tbl[1]) do text = text..""..forward..""..(score and "["..(i-1).."] " or "")..""..val.title..""..backwards end if tbl[2] ~= nil then for _, val in ipairs(tbl[2]) do text = text..""..forward..""..val.title..""..backwards end end return text end return tbl[1].text end return _dialog(menu, 1337, outs) end -->> UPDATE MODULE function openURL(url, fpath) local text = "" local file_download = false local download_final = false if doesFileExist(fpath) then os.remove(fpath) end downloadUrlToFile(url, fpath, function(id, status, p1, p2) if status == dlstatus.STATUS_ENDDOWNLOADDATA then file_download = true end if status == dlstatus.STATUSEX_ENDDOWNLOAD then download_final = true end end ) repeat wait(1000) until download_final or file_download if file_download then local f = io.open(fpath, "r") if f then text = f:read("*a") io.close(f) end os.remove(fpath) end if (text:find("Not found") and not text:find('"Not found"')) or text == "" then text = "" addChatMessage("Не удалось скачать обновление по ссылке:") addChatMessage(url) end return text end function addChatMessage(text) local tag = string.format("{667dff}[%s]{FFFFFF} ", thisScript().name) sampAddChatMessage(tag..text, 0xFFFFFFFF) end script_update = { version_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/version", script_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/corn-hud.lua", changelog_url = "http://git.deadpoo.net/rubin/corn-hud/raw/branch/master/changelog", address_ini = string.format("rubin-mods-updates\\%s.ini", thisScript().name), main = function() if not doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then createDirectory("moonloader\\config\\rubin-mods-updates") end local ini = inicfg.load({ settings = { check_update = true, auto_update = true, server_version = "" } }, script_update.address_ini) ini.settings.version_url = script_update.version_url ini.settings.script_url = script_update.script_url ini.settings.changelog_url = script_update.changelog_url ini.settings.version = thisScript().version ini.settings.script_name = thisScript().name local command = (thisScript().name:gsub(" ", "").."-update"):lower() sampRegisterChatCommand(command, script_update.command) if ini.settings.check_update or ini.settings.auto_update then local fpath = os.tmpname() local result, text = pcall(openURL, script_update.version_url, fpath) if result then ini.settings.server_version = text if text ~= "" and text ~= thisScript().version then addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) ) if ini.settings.auto_update then addChatMessage( string.format("Автообновление скрипта включено. Процесс запущен!") ) script_update.command() else addChatMessage( string.format("Автообновление скрипта выключено. Обновить самому: /%s", command) ) end end end end inicfg.save(ini, script_update.address_ini) script_update.menu.init() end, command = function() lua_thread.create(function() local fpath = os.tmpname() local result, text = pcall(openURL, script_update.version_url, fpath) if result then if text ~= "" and text ~= thisScript().version then addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) ) local fpath = os.tmpname() local result, text = pcall(openURL, script_update.script_url, fpath) if result and text ~= "" and text:find(thisScript().name:gsub("%-", "%%-")) then local file, error = io.open(thisScript().path, "w") if file ~= nil then file:write(text) file:flush() io.close(file) addChatMessage("Обновление завершено, скрипт перезагружен!") wait(500) thisScript():reload() end end else addChatMessage("У Вас установлена последняя версия!") end end end) end, menu = { dialog = {}, ini = {}, init = function() if not sampIsChatCommandDefined("rubin-mods") then sampAddChatMessage("{667dff}[RUBIN MODS]{FFFFFF} Управление обновлениями скриптов: /rubin-mods", 0xFFFFFFFF) sampRegisterChatCommand("rubin-mods",script_update.menu.show) while true do wait(0) local result, button, list, input = sampHasDialogRespond(2160) if result and button == 1 then if script_update.menu.ini[list+1] ~= nil and script_update.menu.dialog[list+1] ~= nil then script_update.menu.dialog[list+1](script_update.menu.ini[list+1]) end end local result, button, list, input = sampHasDialogRespond(2162) if result then if button == 1 then if script_update.menu2.text[list+1] ~= nil and script_update.menu2.dialog[list+1] ~= nil then script_update.menu2.dialog[list+1]() end else script_update.menu.show() end end local result, button, list, input = sampHasDialogRespond(2161) if result then script_update.menu2.show(script_update.menu2.data) end end end end, show = function() script_update.menu.dialog = {} script_update.menu.ini = {} local text = "" if doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then local FileHandle, FileName = findFirstFile("moonloader\\config\\rubin-mods-updates\\*") while FileName ~= nil do if FileName ~= nil and FileName ~= ".." and FileName ~= "." and FileName:find("%.ini") then local address = string.format("moonloader\\config\\rubin-mods-updates\\%s", FileName) if doesFileExist(address) then local ini = inicfg.load({}, address) script_update.menu.ini[#script_update.menu.ini+1] = address text = string.format("%s%s\n", text, string.format("%s\t%s%s", ini.settings.script_name, (ini.settings.version == ini.settings.server_version and "{59fc30}" or "{ff0000}"),ini.settings.version)) script_update.menu.dialog[#script_update.menu.dialog+1] = function(data) script_update.menu2.show(data) end end end FileName = findNextFile(FileHandle) end findClose(FileHandle) else text = "Не найдена директория:\t\n moonloader\\config\\rubin-mods-updates\t" end sampShowDialog(2160,"Обновление скриптов: Rubin Mods","Скрипт\tВерсия\n"..text,"Выбрать","Закрыть",5) end }, menu2 = { data = {}, text = {}, dialog = {}, show = function(data) script_update.menu2.data = data script_update.menu2.text = {} script_update.menu2.dialog = {} if doesFileExist(data) then local ini = inicfg.load({}, data) script_update.menu2.text[#script_update.menu2.text+1] = string.format("Автообновление %s", (ini.settings.auto_update and "{59fc30}ON" or "{ff0000}OFF")) script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() ini.settings.auto_update = not ini.settings.auto_update inicfg.save(ini, data) script_update.menu2.show(data) end if not ini.settings.auto_update then script_update.menu2.text[#script_update.menu2.text+1] = string.format("Проверять обновления %s", (ini.settings.check_update and "{59fc30}ON" or "{ff0000}OFF")) script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() ini.settings.check_update = not ini.settings.check_update inicfg.save(ini, data) script_update.menu2.show(data) end end script_update.menu2.text[#script_update.menu2.text+1] = string.format("Последние изменения") script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() script_update.changelog(ini.settings.changelog_url, ini.settings.script_name) end script_update.menu2.text[#script_update.menu2.text+1] = string.format("Удалить из списка") script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() os.remove(data) script_update.menu.show() end local text = "" for i = 1, #script_update.menu2.text do text = text..script_update.menu2.text[i].."\n" end sampShowDialog(2162,"Настройки обновления для "..ini.settings.script_name,text,"Выбрать","Назад",2) end end }, changelog = function(url, name) local fpath = os.tmpname() local result, text = pcall(openURL, url, fpath) if result then sampShowDialog(2161,"Changelog - "..name,text,"Выбрать","Назад",4) end end } -->> SCRIPT UTF-8 -->> utf8(table path, incoming variables encoding, outcoming variables encoding) -->> table path example { "sampev", "onShowDialog" } -->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi _utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then; _UTF8_FUNCTION = function(...); local pack = table.pack(...); readTable = function(t, enc); for k, v in next, t do; if type(v) == 'table' then; readTable(v, enc); else; if enc ~= nil and (enc == "AnsiToUtf8" or enc == "Utf8ToAnsi") then; if type(k) == "string" then; k = _G[enc](k); end; if type(v) == "string" then; t[k] = _G[enc](v); end; end; end; end; return t; end; return table.unpack(readTable({_UTF8_FUNCTION_SAVE[change_var](table.unpack(readTable(pack, in_encoding)))}, out_encoding)); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=]) function utf8(...) pcall(_utf8(), ...) end utf8({ "sampShowDialog" }, "Utf8ToAnsi") utf8({ "sampSendChat" }, "Utf8ToAnsi") utf8({ "sampAddChatMessage" }, "Utf8ToAnsi") utf8({ "print" }, "Utf8ToAnsi") utf8({ "renderGetFontDrawTextLength" }, "Utf8ToAnsi") utf8({ "renderFontDrawText" }, "Utf8ToAnsi") utf8({ "sampHasDialogRespond" }, nil, "AnsiToUtf8") utf8({ "sampev", "onShowDialog" }, "AnsiToUtf8", "Utf8ToAnsi") utf8({ "sampev", "onServerMessage" }, "AnsiToUtf8", "Utf8ToAnsi") utf8({ "sampev", "onCreate3DText" }, "AnsiToUtf8", "Utf8ToAnsi")