modify module to one line

test-utf-8
rubin 2 years ago
parent 72c015c6f0
commit 2c0595706d
  1. 106
      TruckHUD.lua

@ -4390,112 +4390,14 @@ script_update = {
end
}
-->> SCRIPT UTF-8
_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding);
if encoding == nil then;
encoding = require("encoding");
encoding.default = "CP1251";
u8 = encoding.UTF8;
end;
if type(utf8_func) ~= "table" then;
return false;
end;
if AnsiToUtf8 == nil or Utf8ToAnsi == nil then;
AnsiToUtf8 = function(text);
return u8(text);
end;
Utf8ToAnsi = function(text);
return u8:decode(text);
end;
end;
if _UTF8_FUNCTION_SAVE == nil then;
_UTF8_FUNCTION_SAVE = {};
end;
local change_var = "_G";
for s = 1, #utf8_func do;
change_var = string.format('%s["%s"]', change_var, utf8_func[s]);
end;
if _UTF8_FUNCTION_SAVE[change_var] == nil then
_UTF8_FUNCTION = function(...);
local pack = table.pack(...);
for i = 1, pack.n do;
if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then;
pack[i] = _G[in_encoding](pack[i]);
end;
end;
local unpacked = {_UTF8_FUNCTION_SAVE[change_var](table.unpack(pack))};
for i = 1, #unpacked do;
if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then;
unpacked[i] = _G[out_encoding](unpacked[i]);
end;
end;
return table.unpack(unpacked);
end;
local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var);
load(text)();
_UTF8_FUNCTION = nil;
end;
return true;
end]=])
function utf8(...)
local pack = table.pack(...);
pcall(_utf8(), table.unpack(pack))
end
-- utf8 = function(utf8_func, in_encoding, out_encoding); if _G["encoding"] == nil then; _G["encoding"] = require("encoding"); _G["encoding"]["default"] = "CP1251"; _G["u8"] = _G["encoding"]["UTF8"]; end; if type(utf8_func) ~= "table" then; return false; end; if _G["AnsiToUtf8"] == nil or _G["Utf8ToAnsi"] == nil then; _G["AnsiToUtf8"] = function(text); return _G["u8"](text); end; _G["Utf8ToAnsi"] = function(text); return _G["u8"]:decode(text); end; end; if _G["_UTF8_FUNCTION_SAVE"] == nil then; _G["_UTF8_FUNCTION_SAVE"] = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _G["_UTF8_FUNCTION_SAVE"][change_var] == nil then _G["_UTF8_FUNCTION"] = function(...); local pack = table.pack(...); for i = 1, pack.n do; if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; pack[i] = _G[in_encoding](pack[i]); end; end; local unpacked = {_G["_UTF8_FUNCTION_SAVE"][change_var](table.unpack(pack))}; for i = 1, #unpacked do; if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; unpacked[i] = _G[out_encoding](unpacked[i]); end; end; return table.unpack(unpacked); end; local text = string.format("_G['_UTF8_FUNCTION_SAVE']['%s'] = %s; %s = _G['_UTF8_FUNCTION'];", change_var, change_var, change_var); load(text)(); _G["_UTF8_FUNCTION"] = nil; end; return true; end
-- utf8 = function(utf8_func, in_encoding, out_encoding);
-- if _G["encoding"] == nil then;
-- _G["encoding"] = require("encoding");
-- _G["encoding"]["default"] = "CP1251";
-- _G["u8"] = _G["encoding"]["UTF8"];
-- end;
-- if type(utf8_func) ~= "table" then;
-- return false;
-- end;
-- if _G["AnsiToUtf8"] == nil or _G["Utf8ToAnsi"] == nil then;
-- _G["AnsiToUtf8"] = function(text);
-- return _G["u8"](text);
-- end;
-- _G["Utf8ToAnsi"] = function(text);
-- return _G["u8"]:decode(text);
-- end;
-- end;
-- if _G["_UTF8_FUNCTION_SAVE"] == nil then;
-- _G["_UTF8_FUNCTION_SAVE"] = {};
-- end;
-- local change_var = "_G";
-- for s = 1, #utf8_func do;
-- change_var = string.format('%s["%s"]', change_var, utf8_func[s]);
-- end;
-- if _G["_UTF8_FUNCTION_SAVE"][change_var] == nil then
-- _G["_UTF8_FUNCTION"] = function(...);
-- local pack = table.pack(...);
-- for i = 1, pack.n do;
-- if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then;
-- pack[i] = _G[in_encoding](pack[i]);
-- end;
-- end;
-- local unpacked = {_G["_UTF8_FUNCTION_SAVE"][change_var](table.unpack(pack))};
-- for i = 1, #unpacked do;
-- if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then;
-- unpacked[i] = _G[out_encoding](unpacked[i]);
-- end;
-- end;
-- return table.unpack(unpacked);
-- end;
-- local text = string.format("_G['_UTF8_FUNCTION_SAVE']['%s'] = %s; %s = _G['_UTF8_FUNCTION'];", change_var, change_var, change_var);
-- load(text)();
-- _G["_UTF8_FUNCTION"] = nil;
-- end;
-- return true;
-- end
-->> utf8(table path, incoming variables encoding, outcoming variables encoding)
-->> table path example { "sampev", "onShowDialog" }
-->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi
_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then _UTF8_FUNCTION = function(...); local pack = table.pack(...); for i = 1, pack.n do; if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; pack[i] = _G[in_encoding](pack[i]); end; end; local unpacked = {_UTF8_FUNCTION_SAVE[change_var](table.unpack(pack))}; for i = 1, #unpacked do; if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; unpacked[i] = _G[out_encoding](unpacked[i]); end; end; return table.unpack(unpacked); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=])
function utf8(...)
pcall(_utf8(), ...)
end
utf8({ "sampShowDialog" }, "Utf8ToAnsi")
utf8({ "sampSendChat" }, "Utf8ToAnsi")

Loading…
Cancel
Save