From 2c0595706dcde9e19aa3e2bdd8e69beb8b26bab4 Mon Sep 17 00:00:00 2001 From: rubin Date: Tue, 24 Jan 2023 13:57:45 +0300 Subject: [PATCH] modify module to one line --- TruckHUD.lua | 106 ++------------------------------------------------- 1 file changed, 4 insertions(+), 102 deletions(-) diff --git a/TruckHUD.lua b/TruckHUD.lua index 3099d9a..836fd0d 100644 --- a/TruckHUD.lua +++ b/TruckHUD.lua @@ -4390,112 +4390,14 @@ script_update = { end } - -->> SCRIPT UTF-8 -_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); - if encoding == nil then; - encoding = require("encoding"); - encoding.default = "CP1251"; - u8 = encoding.UTF8; - end; - if type(utf8_func) ~= "table" then; - return false; - end; - if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; - AnsiToUtf8 = function(text); - return u8(text); - end; - Utf8ToAnsi = function(text); - return u8:decode(text); - end; - end; - if _UTF8_FUNCTION_SAVE == nil then; - _UTF8_FUNCTION_SAVE = {}; - end; - local change_var = "_G"; - for s = 1, #utf8_func do; - change_var = string.format('%s["%s"]', change_var, utf8_func[s]); - end; - if _UTF8_FUNCTION_SAVE[change_var] == nil then - _UTF8_FUNCTION = function(...); - local pack = table.pack(...); - for i = 1, pack.n do; - if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; - pack[i] = _G[in_encoding](pack[i]); - end; - end; - local unpacked = {_UTF8_FUNCTION_SAVE[change_var](table.unpack(pack))}; - for i = 1, #unpacked do; - if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; - unpacked[i] = _G[out_encoding](unpacked[i]); - end; - end; - return table.unpack(unpacked); - end; - local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); - load(text)(); - _UTF8_FUNCTION = nil; - end; - return true; - end]=]) - -function utf8(...) - local pack = table.pack(...); - pcall(_utf8(), table.unpack(pack)) -end - --- utf8 = function(utf8_func, in_encoding, out_encoding); if _G["encoding"] == nil then; _G["encoding"] = require("encoding"); _G["encoding"]["default"] = "CP1251"; _G["u8"] = _G["encoding"]["UTF8"]; end; if type(utf8_func) ~= "table" then; return false; end; if _G["AnsiToUtf8"] == nil or _G["Utf8ToAnsi"] == nil then; _G["AnsiToUtf8"] = function(text); return _G["u8"](text); end; _G["Utf8ToAnsi"] = function(text); return _G["u8"]:decode(text); end; end; if _G["_UTF8_FUNCTION_SAVE"] == nil then; _G["_UTF8_FUNCTION_SAVE"] = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _G["_UTF8_FUNCTION_SAVE"][change_var] == nil then _G["_UTF8_FUNCTION"] = function(...); local pack = table.pack(...); for i = 1, pack.n do; if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; pack[i] = _G[in_encoding](pack[i]); end; end; local unpacked = {_G["_UTF8_FUNCTION_SAVE"][change_var](table.unpack(pack))}; for i = 1, #unpacked do; if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; unpacked[i] = _G[out_encoding](unpacked[i]); end; end; return table.unpack(unpacked); end; local text = string.format("_G['_UTF8_FUNCTION_SAVE']['%s'] = %s; %s = _G['_UTF8_FUNCTION'];", change_var, change_var, change_var); load(text)(); _G["_UTF8_FUNCTION"] = nil; end; return true; end - --- utf8 = function(utf8_func, in_encoding, out_encoding); --- if _G["encoding"] == nil then; --- _G["encoding"] = require("encoding"); --- _G["encoding"]["default"] = "CP1251"; --- _G["u8"] = _G["encoding"]["UTF8"]; --- end; --- if type(utf8_func) ~= "table" then; --- return false; --- end; --- if _G["AnsiToUtf8"] == nil or _G["Utf8ToAnsi"] == nil then; --- _G["AnsiToUtf8"] = function(text); --- return _G["u8"](text); --- end; --- _G["Utf8ToAnsi"] = function(text); --- return _G["u8"]:decode(text); --- end; --- end; --- if _G["_UTF8_FUNCTION_SAVE"] == nil then; --- _G["_UTF8_FUNCTION_SAVE"] = {}; --- end; --- local change_var = "_G"; --- for s = 1, #utf8_func do; --- change_var = string.format('%s["%s"]', change_var, utf8_func[s]); --- end; --- if _G["_UTF8_FUNCTION_SAVE"][change_var] == nil then --- _G["_UTF8_FUNCTION"] = function(...); --- local pack = table.pack(...); --- for i = 1, pack.n do; --- if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; --- pack[i] = _G[in_encoding](pack[i]); --- end; --- end; --- local unpacked = {_G["_UTF8_FUNCTION_SAVE"][change_var](table.unpack(pack))}; --- for i = 1, #unpacked do; --- if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; --- unpacked[i] = _G[out_encoding](unpacked[i]); --- end; --- end; --- return table.unpack(unpacked); --- end; --- local text = string.format("_G['_UTF8_FUNCTION_SAVE']['%s'] = %s; %s = _G['_UTF8_FUNCTION'];", change_var, change_var, change_var); --- load(text)(); --- _G["_UTF8_FUNCTION"] = nil; --- end; --- return true; --- end - -->> utf8(table path, incoming variables encoding, outcoming variables encoding) -->> table path example { "sampev", "onShowDialog" } -->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi +_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then _UTF8_FUNCTION = function(...); local pack = table.pack(...); for i = 1, pack.n do; if type(pack[i]) == "string" and in_encoding ~= nil and (in_encoding == "AnsiToUtf8" or in_encoding == "Utf8ToAnsi") then; pack[i] = _G[in_encoding](pack[i]); end; end; local unpacked = {_UTF8_FUNCTION_SAVE[change_var](table.unpack(pack))}; for i = 1, #unpacked do; if type(unpacked[i]) == "string" and out_encoding ~= nil and (out_encoding == "AnsiToUtf8" or out_encoding == "Utf8ToAnsi") then; unpacked[i] = _G[out_encoding](unpacked[i]); end; end; return table.unpack(unpacked); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=]) +function utf8(...) + pcall(_utf8(), ...) +end utf8({ "sampShowDialog" }, "Utf8ToAnsi") utf8({ "sampSendChat" }, "Utf8ToAnsi")