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495 lines
22 KiB
495 lines
22 KiB
script_name('squad-mats')
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script_author("Serhiy_Rubin")
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script_version("02.02.2023")
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sampev = require 'samp.events'
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inicfg = require "inicfg"
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dlstatus = require("moonloader").download_status
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function main()
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if not isSampLoaded() or not isSampfuncsLoaded() then return end
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while not isSampAvailable() do wait(0) end
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lua_thread.create(script_update.main)
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repeat wait(0) until sampGetCurrentServerName() ~= "SA-MP"
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repeat wait(0) until sampGetCurrentServerName():find("Samp%-Rp.Ru") or sampGetCurrentServerName():find("SRP")
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local server = getSampRpServerName()
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if server == "" then
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thisScript():unload()
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end
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config.init()
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sampRegisterChatCommand("squadid",function(para)
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if para:find("%d+") then
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config.data.squad_id = tonumber(para:match("(%d+)"))
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config.save(config.data)
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addChatMessage("Установлен новый ID сквада: "..config.data.squad_id)
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end
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end)
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sampRegisterChatCommand("test",function(para)
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dialog.reshow()
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end)
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wait(-1)
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end
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-->> CONFIG
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config = {}
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config.data = {}
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local x1, y1 = convertGameScreenCoordsToWindowScreenCoords(14, 310)
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config.default = {
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squad_id = -1,
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mats = 0,
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mats_price = 8
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}
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config.directory = string.format("%s\\moonloader\\config\\%s\\", getGameDirectory(), thisScript().name)
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config.init = function()
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if not doesDirectoryExist("moonloader\\config") then
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createDirectory("moonloader\\config")
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end
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if not doesDirectoryExist(config.directory) then
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createDirectory(config.directory)
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end
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config.address = string.format("%s\\%s-%s.json", config.directory, getSampRpServerName(), getLocalPlayerNickname())
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if not doesFileExist(config.address) then
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config.save(config.default)
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end
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config.read()
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for k,v in pairs(config.default) do
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if config.data[k] == nil then
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config.data[k] = v
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end
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end
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config.save(config.data)
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end
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config.save = function(data)
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local file, error = io.open(config.address, "w")
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if file == nil then
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addChatMessage(error)
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end
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file:write(encodeJson(data))
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file:flush()
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io.close(file)
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end
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config.read = function()
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local readJson = function()
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local file, error = io.open(config.address, "r")
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if file then
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config.data = decodeJson(file:read("*a"))
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io.close(file)
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if config.data == nil then
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addChatMessage("Ошибка чтения конфига! Сбрасываю конфиг!")
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config.save(config.default)
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end
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end
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end
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local result = pcall(readJson)
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if not result then
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addChatMessage("Ошибка чтения конфига! Сбрасываю конфиг!")
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config.save(config.default)
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end
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if config.data == nil then
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config.error = true
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addChatMessage("Ошибка чтения конфига! Пробую ещё раз прочесть")
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config.read()
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else
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if config.error then
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addChatMessage("Конфиг был успешно загружен!")
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config.error = false
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end
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end
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end
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-->> COUNTER
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counter = {}
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counter.reset = 0
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counter.weapon = {
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["SD Pistol"] = 34,
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["Desert Eagle"] = 63,
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["Shotgun"] = 90,
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["MP5"] = 180,
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["AK-47"] = 180,
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["M4"] = 300,
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["Rifle"] = 300
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}
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dialog = {}
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dialog.id = -1
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dialog.text = [[[0] SD Pistol [34 п. 34 м.]
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[1] Desert Eagle [21 п. 63 м.]
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[2] Shotgun [30 п. 90 м.]
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[3] MP5 [90 п. 180 м.]
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[4] AK-47 [90 п. 180 м.]
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[5] M4 [100 п. 300 м.]
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[6] Rifle [30 п. 300 м.]
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]]
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dialog.convertText = function(text)
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text = string.format("%s\n \nВсего потрачено: %d матов\nСтоимость: %d вирт\n> Оплатить сейчас", text, config.data.mats, (config.data.mats * config.data.mats_price))
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return text
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end
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dialog.reshow = function()
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local text = dialog.convertText(dialog.text)
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local bs = raknetNewBitStream()
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raknetBitStreamWriteInt16(bs, dialog.id)
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raknetBitStreamWriteInt8(bs, 2)
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raknetBitStreamWriteInt8(bs, 4)
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raknetBitStreamWriteString(bs, Utf8ToAnsi("Меню"))
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raknetBitStreamWriteInt8(bs, 7)
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raknetBitStreamWriteString(bs, Utf8ToAnsi("Выбрать"))
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raknetBitStreamWriteInt8(bs, 7)
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raknetBitStreamWriteString(bs, Utf8ToAnsi("Закрыть"))
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raknetBitStreamWriteInt8(bs, string.len(text))
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raknetBitStreamWriteString(bs, Utf8ToAnsi(text))
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raknetEmulRpcReceiveBitStream(61,bs)
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raknetDeleteBitStream(bs)
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end
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-->> EVENTS
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function sampev.onServerMessage(color, message)
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if message:find("%[Офис%]{FFFFFF} Вы взяли {00FFBF}(.+) %(%d+ .+%) {FFFFFF}с оружейного шкафа офиса!") then
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local weapon = message:match("%[Офис%]{FFFFFF} Вы взяли {00FFBF}(.+) %(%d+ .+%) {FFFFFF}с оружейного шкафа офиса!")
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config.data.mats = config.data.mats + counter.weapon[weapon]
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config.save(config.data)
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--lua_thread.create(dialog.reshow)
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end
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if message == " Операция выполнена" and os.time() - counter.reset <= 2 then
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addChatMessage("Счетчик материалов обнулен!")
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config.data.mats = 0
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config.save(config.data)
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end
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if message == " Вы не в сообществе" and os.time() - counter.reset <= 2 then
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addChatMessage("Укажите ID сообщества командой /squadid [ID]")
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end
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end
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function sampev.onShowDialog(dialogId, style, title, button1, button2, text)
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if title == "Меню" and text == dialog.text then
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dialog.id = dialogId
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text = dialog.convertText(text)
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return { dialogId, style, title, button1, button2, text }
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end
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end
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function sampev.onSendDialogResponse(dialogId, button, listboxId, input)
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if listboxId == 10 then
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counter.reset = os.time()
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sampSendChat("/squad bank "..config.data.squad_id.." "..(config.data.mats * config.data.mats_price))
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return false
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end
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end
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-->> NEW FUNCTION
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function getLocalPlayerNickname()
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return sampGetPlayerNickname(select(2, sampGetPlayerIdByCharHandle(PLAYER_PED)))
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end
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function getServerAddress()
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local ip, port = sampGetCurrentServerAddress()
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return string.format("%s:%s", ip, port)
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end
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function getSampRpServerName()
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local result = ""
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local server = sampGetCurrentServerName():gsub("|", "")
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local server_find = { "02", "Two", "Revo", "Legacy", "Classic" }
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for i = 1, #server_find do
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if server:find(server_find[i]) then
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result = server_find[i]
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end
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end
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return result
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end
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function convertTableToString(table)
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local result = ""
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for i = 1, #table do
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result = string.format("%s%s\n", result, table[i])
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end
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return result
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end
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function start_dialog(menu, put) -- module by trefa & modify (put & list in [])
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function _dialog(menu, id, outs, put)
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sampShowDialog(id, menu.settings.title, tbl_split(menu.settings.style, menu, menu.settings.forward ,menu.settings.backwards ,menu.settings.score), menu.settings.btn1, (menu.settings.btn2 ~= nil and menu.settings.btn2 or _), menu.settings.style)
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repeat
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wait(0)
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if put ~= nil and sampIsDialogActive() then
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sampSetCurrentDialogEditboxText(put)
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put = nil
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end
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local result, button, list, input = sampHasDialogRespond(id)
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if result then
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local out, outs = menu[((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and 2 or 1))][((menu.settings.style == 0 or menu.settings.style == 1 or menu.settings.style == 3) and 1 or ((list + 1) > #menu[1] and (list - #menu[1]) + 1 or list + 1))].click(button, list, input, outs)
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if type(out) == "table" then
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return _dialog(out, id - 1, outs, put)
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elseif type(out) == "boolean" then
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if not out then
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return out
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end
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return _dialog(menu, id, outs, put)
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end
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end
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until result
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end
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function tbl_split(style, tbl, forward ,backwards ,score)
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if style == 2 or style == 4 or style == 5 then
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text = (style == 5 and tbl[1].text.."\n" or "")
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for i, val in ipairs(tbl[1]) do
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text = text..""..forward..""..(score and "["..(i-1).."] " or "")..""..val.title..""..backwards
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end
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if tbl[2] ~= nil then
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for _, val in ipairs(tbl[2]) do
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text = text..""..forward..""..val.title..""..backwards
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end
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end
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return text
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end
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return tbl[1].text
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end
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return _dialog(menu, 1337, outs, put)
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end
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function getNicknamesOnline()
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local result = {}
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for i = 0, sampGetMaxPlayerId(false) do
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if sampIsPlayerConnected(i) or select(2, sampGetPlayerIdByCharHandle(PLAYER_PED)) == i then
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result[sampGetPlayerNickname(i)] = i
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end
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end
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return result
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end
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function addChatMessage(text)
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local tag = string.format("{667dff}[%s]{FFFFFF} ", thisScript().name)
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sampAddChatMessage(tag..text, 0xFFFFFFFF)
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end
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-->> UPDATE
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function openURL(url, fpath)
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local text = ""
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local file_download = false
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local download_final = false
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if doesFileExist(fpath) then
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os.remove(fpath)
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end
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downloadUrlToFile(url, fpath, function(id, status, p1, p2)
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if status == dlstatus.STATUS_ENDDOWNLOADDATA then
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file_download = true
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end
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if status == dlstatus.STATUSEX_ENDDOWNLOAD then
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download_final = true
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end
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end
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)
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repeat
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wait(1000)
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until download_final or file_download
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if file_download then
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local f = io.open(fpath, "r")
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if f then
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text = f:read("*a")
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io.close(f)
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end
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os.remove(fpath)
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end
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if (text:find("Not found") and not text:find('"Not found"')) or text == "" then
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text = ""
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addChatMessage("Не удалось скачать обновление по ссылке:")
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addChatMessage(url)
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end
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return text
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end
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script_update = {
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version_url = "http://git.deadpoo.net/rubin/squad-mats/raw/branch/master/version",
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script_url = "http://git.deadpoo.net/rubin/squad-mats/raw/branch/master/squad-mats.lua",
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changelog_url = "http://git.deadpoo.net/rubin/squad-mats/raw/branch/master/changelog",
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address_ini = string.format("rubin-mods-updates\\%s.ini", thisScript().name),
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main = function()
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if not doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then
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createDirectory("moonloader\\config\\rubin-mods-updates")
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end
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local ini = inicfg.load({
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settings = {
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check_update = true,
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auto_update = true,
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server_version = ""
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}
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}, script_update.address_ini)
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ini.settings.version_url = script_update.version_url
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ini.settings.script_url = script_update.script_url
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ini.settings.changelog_url = script_update.changelog_url
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ini.settings.version = thisScript().version
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ini.settings.script_name = thisScript().name
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local command = (thisScript().name:gsub(" ", "").."-update"):lower()
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sampRegisterChatCommand(command, script_update.command)
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if ini.settings.check_update or ini.settings.auto_update then
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local fpath = os.tmpname()
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local result, text = pcall(openURL, script_update.version_url, fpath)
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if result then
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ini.settings.server_version = text
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if text ~= "" and not string.find(text, thisScript().version) then
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addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) )
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if ini.settings.auto_update then
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addChatMessage( string.format("Автообновление скрипта включено. Процесс запущен!") )
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script_update.command()
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else
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addChatMessage( string.format("Автообновление скрипта выключено. Обновить самому: /%s", command) )
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end
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end
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end
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end
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inicfg.save(ini, script_update.address_ini)
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script_update.menu.init()
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end,
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command = function()
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lua_thread.create(function()
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local fpath = os.tmpname()
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local result, text = pcall(openURL, script_update.version_url, fpath)
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if result then
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if text ~= "" and not string.find(text, thisScript().version) then
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addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) )
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local fpath = os.tmpname()
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local result, text = pcall(openURL, script_update.script_url, fpath)
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if result and text ~= "" and text:find(thisScript().name:gsub("%-", "%%-")) then
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local file, error = io.open(thisScript().path, "w")
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if file ~= nil then
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file:write(text)
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file:flush()
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io.close(file)
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addChatMessage("Обновление завершено, скрипт перезагружен!")
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wait(500)
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thisScript():reload()
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end
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end
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else
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addChatMessage("У Вас установлена последняя версия!")
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end
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end
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end)
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end,
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menu = {
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dialog = {},
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ini = {},
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init = function()
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if not sampIsChatCommandDefined("rubin-mods") then
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sampAddChatMessage("{667dff}[RUBIN MODS]{FFFFFF} Управление обновлениями скриптов: /rubin-mods", 0xFFFFFFFF)
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sampRegisterChatCommand("rubin-mods",script_update.menu.show)
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while true do
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wait(0)
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local result, button, list, input = sampHasDialogRespond(2160)
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if result and button == 1 then
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if script_update.menu.ini[list+1] ~= nil and script_update.menu.dialog[list+1] ~= nil then
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script_update.menu.dialog[list+1](script_update.menu.ini[list+1])
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end
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end
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local result, button, list, input = sampHasDialogRespond(2162)
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if result then
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if button == 1 then
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if script_update.menu2.text[list+1] ~= nil and script_update.menu2.dialog[list+1] ~= nil then
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script_update.menu2.dialog[list+1]()
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end
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else
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script_update.menu.show()
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end
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end
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local result, button, list, input = sampHasDialogRespond(2161)
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if result then
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script_update.menu2.show(script_update.menu2.data)
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end
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end
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end
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end,
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show = function()
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script_update.menu.dialog = {}
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script_update.menu.ini = {}
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local text = ""
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if doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then
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local FileHandle, FileName = findFirstFile("moonloader\\config\\rubin-mods-updates\\*")
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while FileName ~= nil do
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if FileName ~= nil and FileName ~= ".." and FileName ~= "." and FileName:find("%.ini") then
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local address = string.format("moonloader\\config\\rubin-mods-updates\\%s", FileName)
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if doesFileExist(address) then
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local ini = inicfg.load({}, address)
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script_update.menu.ini[#script_update.menu.ini+1] = address
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text = string.format("%s%s\n", text, string.format("%s\t%s%s", ini.settings.script_name, (ini.settings.version == ini.settings.server_version and "{59fc30}" or "{ff0000}"),ini.settings.version))
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script_update.menu.dialog[#script_update.menu.dialog+1] = function(data)
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script_update.menu2.show(data)
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end
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end
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end
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FileName = findNextFile(FileHandle)
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end
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findClose(FileHandle)
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else
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text = "Не найдена директория:\t\n moonloader\\config\\rubin-mods-updates\t"
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end
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sampShowDialog(2160,"Обновление скриптов: Rubin Mods","Скрипт\tВерсия\n"..text,"Выбрать","Закрыть",5)
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end
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},
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menu2 = {
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data = {},
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text = {},
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dialog = {},
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show = function(data)
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script_update.menu2.data = data
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script_update.menu2.text = {}
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script_update.menu2.dialog = {}
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if doesFileExist(data) then
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local ini = inicfg.load({}, data)
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script_update.menu2.text[#script_update.menu2.text+1] = string.format("Автообновление %s", (ini.settings.auto_update and "{59fc30}ON" or "{ff0000}OFF"))
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script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
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ini.settings.auto_update = not ini.settings.auto_update
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inicfg.save(ini, data)
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script_update.menu2.show(data)
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end
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if not ini.settings.auto_update then
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script_update.menu2.text[#script_update.menu2.text+1] = string.format("Проверять обновления %s", (ini.settings.check_update and "{59fc30}ON" or "{ff0000}OFF"))
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script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
|
|
ini.settings.check_update = not ini.settings.check_update
|
|
inicfg.save(ini, data)
|
|
script_update.menu2.show(data)
|
|
end
|
|
end
|
|
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Последние изменения")
|
|
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
|
|
script_update.changelog(ini.settings.changelog_url, ini.settings.script_name)
|
|
end
|
|
script_update.menu2.text[#script_update.menu2.text+1] = string.format("Удалить из списка")
|
|
script_update.menu2.dialog[#script_update.menu2.dialog+1] = function()
|
|
os.remove(data)
|
|
script_update.menu.show()
|
|
end
|
|
local text = ""
|
|
for i = 1, #script_update.menu2.text do
|
|
text = text..script_update.menu2.text[i].."\n"
|
|
end
|
|
sampShowDialog(2162,"Настройки обновления для "..ini.settings.script_name,text,"Выбрать","Назад",2)
|
|
end
|
|
end
|
|
},
|
|
changelog = function(url, name)
|
|
local fpath = os.tmpname()
|
|
local result, text = pcall(openURL, url, fpath)
|
|
if result then
|
|
sampShowDialog(2161,"Changelog - "..name,text,"Выбрать","Назад",4)
|
|
end
|
|
end
|
|
}
|
|
|
|
-->> SCRIPT UTF-8
|
|
-->> utf8(table path, incoming variables encoding, outcoming variables encoding)
|
|
-->> table path example { "sampev", "onShowDialog" }
|
|
-->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi
|
|
_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then; _UTF8_FUNCTION = function(...); local pack = table.pack(...); readTable = function(t, enc); for k, v in next, t do; if type(v) == 'table' then; readTable(v, enc); else; if enc ~= nil and (enc == "AnsiToUtf8" or enc == "Utf8ToAnsi") then; if type(k) == "string" then; k = _G[enc](k); end; if type(v) == "string" then; t[k] = _G[enc](v); end; end; end; end; return t; end; return table.unpack(readTable({_UTF8_FUNCTION_SAVE[change_var](table.unpack(readTable(pack, in_encoding)))}, out_encoding)); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=])
|
|
function utf8(...)
|
|
pcall(_utf8(), ...)
|
|
end
|
|
|
|
utf8({ "sampShowDialog" }, "Utf8ToAnsi")
|
|
utf8({ "sampSendChat" }, "Utf8ToAnsi")
|
|
utf8({ "sampAddChatMessage" }, "Utf8ToAnsi")
|
|
utf8({ "print" }, "Utf8ToAnsi")
|
|
utf8({ "renderGetFontDrawTextLength" }, "Utf8ToAnsi")
|
|
utf8({ "renderFontDrawText" }, "Utf8ToAnsi")
|
|
utf8({ "sampHasDialogRespond" }, nil, "AnsiToUtf8")
|
|
utf8({ "sampev", "onServerMessage" }, "AnsiToUtf8", "Utf8ToAnsi")
|
|
utf8({ "sampev", "onShowDialog" }, "AnsiToUtf8", "Utf8ToAnsi")
|
|
utf8({ "sampev", "onSendDialogResponse" }, "AnsiToUtf8", "Utf8ToAnsi") |