|
|
|
@ -548,7 +548,42 @@ get_guns = {} |
|
|
|
|
get_guns.warehouse = false |
|
|
|
|
get_guns.isCanOpen = false |
|
|
|
|
get_guns.onServerMessage = function(color, message) |
|
|
|
|
if message == "{FFFFFF} Вы можете использовать {00AB06}/getgun [ID игрока]{FFFFFF}, чтобы выдать оружие другим членам организации" then |
|
|
|
|
if get_guns.getgun then |
|
|
|
|
get_guns.stop = os.time() |
|
|
|
|
return true, false |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
if message == " Вы не на складе оружия своей организации / у вас нет доступа!" or message == " Склад закрыт" then |
|
|
|
|
if get_guns.getgun then |
|
|
|
|
get_guns.stop = os.time() |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
if message:find("^ Склад .+ %{C42100%}закрыт") or message == " Склад закрыт" then |
|
|
|
|
get_guns.warehouse = false |
|
|
|
|
end |
|
|
|
|
if message:find("^ Склад .+ %{00AB06%}открыт") or message == " Склад открыт" then |
|
|
|
|
get_guns.warehouse = true |
|
|
|
|
end |
|
|
|
|
if message:find("^ .+%[%d+%]: (.+)") then |
|
|
|
|
if config.data.stats.rank >= 8 then |
|
|
|
|
|
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.enter_textdrawId = -1 |
|
|
|
|
get_guns.enter_textdraw = false |
|
|
|
|
get_guns.onShowTextDraw = function(id, textdraw) |
|
|
|
|
if textdraw.text:find("VEHICLE_ENTER_EXIT") then |
|
|
|
|
get_guns.enter_textdrawId = id |
|
|
|
|
get_guns.enter_textdraw = true |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.onTextDrawHide = function(id) |
|
|
|
|
if id == get_guns.enter_textdrawId then |
|
|
|
|
get_guns.enter_textdrawId = -1 |
|
|
|
|
get_guns.enter_textdraw = false |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.onShowDialog = function(id, style, title, button1, button2, text) |
|
|
|
|
if title == "Статистика персонажа" then |
|
|
|
@ -560,13 +595,31 @@ get_guns.onShowDialog = function(id, style, title, button1, button2, text) |
|
|
|
|
config.save(config.data) |
|
|
|
|
if not get_guns.check_stats then |
|
|
|
|
get_guns.check_stats = true |
|
|
|
|
get_guns.antiflood = os.time() - 28 |
|
|
|
|
return true, false |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
if title == "Склад оружия" then |
|
|
|
|
if get_guns.getgun then |
|
|
|
|
if #get_guns.list > 0 then |
|
|
|
|
sampSendDialogResponse(id,1,get_guns.list[1],"") |
|
|
|
|
table.remove(get_guns.list, 1) |
|
|
|
|
else |
|
|
|
|
get_guns.getgun = false |
|
|
|
|
end |
|
|
|
|
return true, false |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.loop = function() |
|
|
|
|
get_guns.check_stats = false |
|
|
|
|
get_guns.antiflood = 0 |
|
|
|
|
get_guns.check_stats = false |
|
|
|
|
get_guns.check_warehouse = false |
|
|
|
|
get_guns.warehouse = false |
|
|
|
|
|
|
|
|
|
get_guns.getgun = false |
|
|
|
|
get_guns.stop = 0 |
|
|
|
|
get_guns.list = {} |
|
|
|
|
while true do |
|
|
|
|
wait(0) |
|
|
|
|
if not get_guns.check_stats then |
|
|
|
@ -574,8 +627,35 @@ get_guns.loop = function() |
|
|
|
|
get_guns.antiflood = os.time() |
|
|
|
|
antiflood.send[#antiflood.send+1] = "/stats" |
|
|
|
|
end |
|
|
|
|
elseif not get_guns.check_warehouse then |
|
|
|
|
if sampIsLocalPlayerSpawned() and os.time() - get_guns.antiflood > 30 then |
|
|
|
|
get_guns.antiflood = os.time() |
|
|
|
|
antiflood.send[#antiflood.send+1] = "/warehouse" |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
if get_guns.enter_textdraw and isKeyCanBePressed() and wasKeyPressed(vkeys[config.data.get_guns.key]) and not get_guns.getgun then |
|
|
|
|
get_guns.start_get() |
|
|
|
|
end |
|
|
|
|
if get_guns.getgun and get_guns.stop ~= 0 and os.time() - get_guns.stop > 1 then |
|
|
|
|
get_guns.getgun = false |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.start_get = function() |
|
|
|
|
get_guns.list = {} |
|
|
|
|
for i = 1, #config.data.get_guns.list do |
|
|
|
|
if config.data.get_guns.list[i][2] > 0 then |
|
|
|
|
for n = 1, config.data.get_guns.list[i][2] do |
|
|
|
|
get_guns.list[#get_guns.list+1] = i - 1 |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
get_guns.getgun = true |
|
|
|
|
get_guns.stop = 0 |
|
|
|
|
antiflood.send[#antiflood.send+1] = "/getgun" |
|
|
|
|
end |
|
|
|
|
get_guns.check_warelock = function() |
|
|
|
|
|
|
|
|
|
end |
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -1110,7 +1190,12 @@ function sampev.onShowDialog(id, style, title, button1, button2, text) |
|
|
|
|
return result |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
|
|
|
|
|
function sampev.onShowTextDraw(id, data) |
|
|
|
|
get_guns.onShowTextDraw(id, data) |
|
|
|
|
end |
|
|
|
|
function sampev.onTextDrawHide(id) |
|
|
|
|
get_guns.onTextDrawHide(id) |
|
|
|
|
end |
|
|
|
|
-->> NEW FUNCTION |
|
|
|
|
function getLocalPlayerNickname() |
|
|
|
|
return sampGetPlayerNickname(select(2, sampGetPlayerIdByCharHandle(PLAYER_PED))) |
|
|
|
@ -1229,6 +1314,12 @@ function isPlayerInList(sender) |
|
|
|
|
end |
|
|
|
|
return result |
|
|
|
|
end |
|
|
|
|
function isKeyCanBePressed() |
|
|
|
|
if sampIsDialogActive() or sampIsChatInputActive() or sampIsCursorActive() or isSampfuncsConsoleActive() then |
|
|
|
|
return false |
|
|
|
|
end |
|
|
|
|
return true |
|
|
|
|
end |
|
|
|
|
|
|
|
|
|
-->> UPDATE MODULE |
|
|
|
|
function openURL(url, fpath, message_off) |
|
|
|
|