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@ -15,8 +15,9 @@ cruise = false |
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function main() |
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repeat wait(0) until isSampAvailable() |
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lua_thread.create(script_update.main) |
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config.init() |
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lua_thread.create(script_update.main) |
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lua_thread.create(menu.loop) |
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while true do |
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wait(0) |
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local car = storeCarCharIsInNoSave(playerPed) |
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@ -58,6 +59,69 @@ function check_press_key(table) |
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return result, result_key_text |
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end |
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-->> MENU DIALOG |
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menu = {} |
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menu.dialog = {} |
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menu.data = {} |
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menu.ffixcar_log = {} |
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menu.update = function() |
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menu.dialog = { |
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["main"] = { |
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settings = {title = "mafia-tools" ,style = 4 ,btn1 = "Выбрать" ,btn2 = "Закрыть" ,forward = "{ffffff}" ,backwards = "\n" ,score = false}, |
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{ |
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{ |
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title = "Cruise\t"..(config.data.status and "вкл" or "выкл"), |
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click = function(button, list, input , outs) |
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if button ~= 1 then return end |
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config.data.status = not config.data.status |
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config.save(config.data) |
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menu.show = { true, "main" } |
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end |
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}, |
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{ |
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title = "Key\t"..config.data.key:gsub("VK_", ""), |
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click = function(button, list, input , outs) |
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if button ~= 1 then return end |
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wait(100) |
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local key = "" |
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repeat |
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wait(0) |
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if not sampIsDialogActive() then |
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sampShowDialog(222,"LUA Truck-HUD: Смена активации","Нажмите на любую клавишу","Выбрать","Закрыть",0) |
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end |
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for k, v in pairs(vkeys) do |
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if wasKeyPressed(v) and k ~= "VK_ESCAPE" and k ~= "VK_RETURN" then |
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key = k |
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end |
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end |
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until key ~= "" |
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config.data.key = key |
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config.save(config.data) |
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menu.show = { true, "main" } |
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end |
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}, |
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} |
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} |
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} |
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end |
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menu.show = { false, "main" } |
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menu.loop = function() |
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sampRegisterChatCommand('cruise', function(param) |
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menu.show = { true, "main" } |
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end) |
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while true do |
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wait(0) |
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if menu.show[1] then |
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menu.show[1] = false |
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menu.update() |
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if menu.dialog[menu.show[2]] ~= nil then |
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wait(100) |
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start_dialog(menu.dialog[menu.show[2]], menu.show[4]) |
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end |
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end |
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end |
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end |
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-->> CONFIG |
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config = {} |
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config.data = {} |
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@ -133,6 +197,49 @@ config.read = function() |
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end |
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end |
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function start_dialog(_menu, put) -- module by trefa & modify (put & list in []) |
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function _dialog(_menu, id, outs, put) |
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sampShowDialog(id, _menu.settings.title, tbl_split(_menu.settings.style, _menu, _menu.settings.forward ,_menu.settings.backwards ,_menu.settings.score), _menu.settings.btn1, (_menu.settings.btn2 ~= nil and _menu.settings.btn2 or _), _menu.settings.style) |
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repeat |
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wait(0) |
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if put ~= nil and sampIsDialogActive() then |
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sampSetCurrentDialogEditboxText(put) |
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put = nil |
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end |
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local result, button, list, input = sampHasDialogRespond(id) |
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if result then |
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local out, outs = _menu[((_menu.settings.style == 0 or _menu.settings.style == 1 or _menu.settings.style == 3) and 1 or ((list + 1) > #_menu[1] and 2 or 1))][((_menu.settings.style == 0 or _menu.settings.style == 1 or _menu.settings.style == 3) and 1 or ((list + 1) > #_menu[1] and (list - #_menu[1]) + 1 or list + 1))].click(button, list, input, outs) |
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if type(out) == "table" then |
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return _dialog(out, id - 1, outs, put) |
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elseif type(out) == "boolean" then |
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if not out then |
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return out |
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end |
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return _dialog(_menu, id, outs, put) |
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end |
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end |
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until result or menu.show[1] |
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end |
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function tbl_split(style, tbl, forward ,backwards ,score) |
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if style == 2 or style == 4 or style == 5 then |
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text = (style == 5 and tbl[1].text.."\n" or "") |
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for i, val in ipairs(tbl[1]) do |
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text = text..""..forward..""..(score and "["..(i-1).."] " or "")..""..val.title..""..backwards |
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end |
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if tbl[2] ~= nil then |
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for _, val in ipairs(tbl[2]) do |
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text = text..""..forward..""..val.title..""..backwards |
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end |
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end |
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return text |
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end |
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return tbl[1].text |
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end |
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return _dialog(_menu, 1337, outs, put) |
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end |
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-->> UPDATE MODULE |
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function openURL(url, fpath) |
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local text = "" |
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@ -357,3 +464,18 @@ script_update = { |
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end |
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end |
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} |
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-->> SCRIPT UTF-8 |
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-->> utf8(table path, incoming variables encoding, outcoming variables encoding) |
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-->> table path example { "sampev", "onShowDialog" } |
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-->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi |
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_utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then; _UTF8_FUNCTION = function(...); local pack = table.pack(...); readTable = function(t, enc); for k, v in next, t do; if type(v) == 'table' then; readTable(v, enc); else; if enc ~= nil and (enc == "AnsiToUtf8" or enc == "Utf8ToAnsi") then; if type(k) == "string" then; k = _G[enc](k); end; if type(v) == "string" then; t[k] = _G[enc](v); end; end; end; end; return t; end; return table.unpack(readTable({_UTF8_FUNCTION_SAVE[change_var](table.unpack(readTable(pack, in_encoding)))}, out_encoding)); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=]) |
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function utf8(...) |
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pcall(_utf8(), ...) |
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end |
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utf8({ "sampShowDialog" }, "Utf8ToAnsi") |
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utf8({ "sampSendChat" }, "Utf8ToAnsi") |
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utf8({ "sampAddChatMessage" }, "Utf8ToAnsi") |
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utf8({ "print" }, "Utf8ToAnsi") |
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utf8({ "sampHasDialogRespond" }, nil, "AnsiToUtf8") |