You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
corn-hud/corn-hud.lua

324 lines
12 KiB

script_name('cornHUD')
script_author("Serhiy_Rubin")
script_version("22/09/2019")
require 'lib.sampfuncs'
require 'lib.moonloader'
local sampev, inicfg = require 'lib.samp.events', require 'inicfg'
local render, antiflood = false, 0
local zerno, urojai, narko, priceZerno, priceUrojai, priceNarko, finfoCheck = 0, 0, 0, 0, 0, 0, 0
local coord = {
['Farm 0'] = {x = -379.220367, y = -1425.855591, z = 25.862316 },
['Farm 1'] = {x = -116.514381, y = 2.906076, z = 3.227722 },
['Farm 2'] = {x = -1055.663330, y = -1203.198486, z = 129.136978 },
['Farm 3'] = {x = -0.693013, y = 74.493423, z = 3.231136 },
['Farm 4'] = {x = 1912.754150, y = 176.559540, z = 37.375542 },
['Narko'] = {x = 2182.483887, y = -1657.505615, z = 15.201279 },
['Zerno'] = {x = 2206.272949, y = -2245.668457, z = 13.661810 },
['Urojai'] = {x = 972.86, y = 2105.53, z = 10.94 }
}
function main()
if not isSampLoaded() or not isSampfuncsLoaded() then return end
while not isSampAvailable() do wait(0) end
repeat
wait(100)
local res, id = sampGetPlayerIdByCharHandle(PLAYER_PED)
nickname = sampGetPlayerNickname(id)
if res then score = sampGetPlayerScore(id) end
until score > 0
local magicChar = { ":", "|" }
local hostName = sampGetCurrentServerName()
for i = 1, #magicChar do hostName = hostName:gsub(magicChar[i], '') end
if string.find(hostName, "Legacy") then serverName = "Legacy" end
if string.find(hostName, "Reborn") then serverName = "Reborn" end
if string.find(hostName, "Revolution") then serverName = "Revolution" end
if hostName == "Samp-Rp.Ru Server 02 Client 0.3.7" then serverName = "Two" end
if serverName == nil then thisScript():unload() end
iniName = string.format("cornHUD-%s", serverName)
ini = inicfg.load({
['Farm 0'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 1'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 2'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 3'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
['Farm 4'] = {
corn = 0,
cornPrice = 0,
product = 0,
productPrice = 0,
bank = 0
},
price = {
zerno = 0,
urojai = 0,
narko = 0
},
Render = {
FontName='Segoe UI',
FontSize=10,
FontFlag=15,
Color1='2f72f7',
Color2='FFFFFF'
},
Settings = {
Key1='VK_RBUTTON',
Key2='VK_MENU',
X=0,
Y=0
},
}, iniName)
inicfg.save(ini, iniName)
sampfuncsLog(' {FFFFFF}corn-hud by Serhiy_Rubin loaded. CMD: /corn | /corn hud. | Key combo: '..ini.Settings.Key1:gsub("VK_", '')..' + '..ini.Settings.Key2:gsub("VK_", ''))
font = renderCreateFont(ini.Render.FontName, ini.Render.FontSize, ini.Render.FontFlag)
sampRegisterChatCommand('getcoord', function(param)
local x, y, z = getCharCoordinates(PLAYER_PED)
string = string.format("%0.2f, %0.2f, %0.2f", x, y, z)
setClipboardText(string)
end)
sampRegisterChatCommand('corn', function(param)
if render and param:lower():find('pos') then
SetPos()
else
render = not render
end
end)
while true do
wait(0)
points = ''
for k,v in pairs(coord) do
local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed)))
if dist <= 30 then
points = k
end
end
if finfoCheck == 1 then
if points:find('Farm') then
if math.ceil(os.clock() * 1000 - antiflood) > 999 then
finfoCheck = 2
sampSendChat('/finfo')
end
else
finfoCheck = 0
end
end
if render then
renderText = {
[1] = '{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: '..ini.price.zerno..'$',
[2] = '{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: '..ini.price.urojai..'$',
[3] = '{00D900} ',
[4] = string.format('{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>0 | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d$ | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d [%d$] | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d [%d$]', ini['Farm 0'].bank, ini['Farm 0'].corn, ini['Farm 0'].cornPrice, ini['Farm 0'].product, ini['Farm 0'].productPrice),
[5] = string.format('{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>1 | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d$ | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$] | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$]', ini['Farm 1'].bank, ini['Farm 1'].corn, ini['Farm 1'].cornPrice, ini['Farm 1'].product, ini['Farm 1'].productPrice),
[6] = string.format('{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>2 | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d$ | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$] | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$]', ini['Farm 2'].bank, ini['Farm 2'].corn, ini['Farm 2'].cornPrice, ini['Farm 2'].product, ini['Farm 2'].productPrice),
[7] = string.format('{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>3 | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d$ | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$] | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$]', ini['Farm 3'].bank, ini['Farm 3'].corn, ini['Farm 3'].cornPrice, ini['Farm 3'].product, ini['Farm 3'].productPrice),
[8] = string.format('{00D900}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>4 | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %d$ | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$] | <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: %s [%s$]', ini['Farm 4'].bank, ini['Farm 4'].corn, ini['Farm 4'].cornPrice, ini['Farm 4'].product, ini['Farm 4'].productPrice),
}
local X, Y = ini.Settings.X, ini.Settings.Y
for i = 1, #renderText do
renderFontDrawText(font, renderText[i], X, Y, -1)
if i ~= 3 then
Y = Y + (renderGetFontDrawHeight(font) - (renderGetFontDrawHeight(font) / 5))
else
Y = Y + (renderGetFontDrawHeight(font) / 5)
end
end
end
if isKeyDown(ini.Settings.Key1) and (isCharInModel(PLAYER_PED, 440) or isKeyDown(ini.Settings.Key2)) then
sampSetCursorMode(3)
mouse = 1
local posX, posY = getScreenResolution()
local plus = (renderGetFontDrawHeight(font) + (renderGetFontDrawHeight(font) / 10))
posX = posX / 2
posY = ((posY / 2.2) - (renderGetFontDrawHeight(font) * 3))
renderText = {
[1] = (render and 'Corn-HUD: ON' or 'Corn-HUD: OFF'),
[2] = '<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>',
[3] = '<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>',
[4] = '<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>',
[5] = '<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
}
for i = 1, #renderText do
if drawClickableText(renderText[i], posX - (renderGetFontDrawTextLength(font, renderText[i]) / 2), posY, 0xFF00D900, 0xFFFFFFFF) then
if i == 1 then
render = not render
end
if i == 2 then
if points ~= '' then
if points:find('Farm') then
local warecorn = urojai
local corn = ( (1500 - warecorn) < tonumber(ini[points].product) and (1500 - warecorn) or tonumber(ini[points].product) )
sampSendChat('/cornmenu 2 '..corn)
finfoCheck = 1
end
if points:find('Zerno') then
sampSendChat('/cornmenu 0 '..(1500 - zerno))
end
end
end
if i == 3 then
if points ~= '' then
if points:find('Farm') then
sampSendChat('/cornmenu 1 '..(zerno > (10000 - ini[points].corn) and (10000 - ini[points].corn) or zerno))
finfoCheck = 1
end
if points:find('Narko') then
sampSendChat('/cornmenu 4 '..narko)
end
if points:find('Urojai') then
sampSendChat('/cornmenu 4 '..urojai)
end
end
end
if i == 4 then
sampSendChat('/finfo')
end
if i == 5 then
finfoCheck = 1
end
end
posY = posY + plus
end
else
if mouse ~= nil and mouse == 1 then
sampSetCursorMode(0)
mouse = nil
end
end
end
end
function sampev.onServerMessage(color, message)
if message:find(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500') then
zerno = tonumber(message:match(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500'))
end
if message:find(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500') then
urojai = tonumber(message:match(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500'))
end
if message:find(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500') then
narko = tonumber(message:match(' <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: (%d+) / 1500'))
end
end
function sampev.onCreate3DText(id, color, position, distance, testLOS, attachedPlayerId, attachedVehicleId, text)
if text:find('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
ini.price.narko = text:match('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>')
inicfg.save(ini, iniName)
end
if text:find('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.+') then
ini.price.zerno = text:match('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.+')
inicfg.save(ini, iniName)
end
if text:find('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
ini.price.urojai = text:match('{FF8000}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (%d+) <EFBFBD><EFBFBD><EFBFBD><EFBFBD>')
inicfg.save(ini, iniName)
end
end
function sampev.onShowDialog(dialogId, style, title, button1, button2, text)
if text:find(".FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+).+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>:{FFFFFF}\t\t\t(%d+) / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+).+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+)") then
local S0 = CheckCoord()
if S0 ~= '' then
ini[S0].bank, ini[S0].corn, ini[S0].product, ini[S0].cornPrice, ini[S0].productPrice = text:match(".FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+).+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>:{FFFFFF}\t\t\t%d+ / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+) / %d+.+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+).+FBDD7E.<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:.FFFFFF.\t\t\t(%d+)")
inicfg.save(ini, iniName)
if finfoCheck ~= 0 then
finfoCheck = 0
return false
end
end
end
if text:find('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
zerno = zerno + tonumber(text:match('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>'))
print(zerno)
end
if text:find('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
zerno = zerno - tonumber(text:match('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>'))
print(zerno)
end
if text:find('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
urojai = urojai + tonumber(text:match('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>'))
print(urojai)
end
if text:find('<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
urojai = urojai - tonumber(text:match('<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>'))
print(urojai)
end
if text:find('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>') then
narko = narko + tonumber(text:match('{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+).*{FFFFFF}<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}%d+ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>'))
end
if text:find('<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+)') then
narko = narko - tonumber(text:match('<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0289CC}(%d+)'))
end
end
function sampev.onSendChat(message) antiflood = os.clock() * 1000 end
function sampev.onSendCommand(cmd) antiflood = os.clock() * 1000 end
function CheckCoord()
for k,v in pairs(coord) do
local dist = math.floor(getDistanceBetweenCoords3d(v.x, v.y, v.z, getCharCoordinates(playerPed)))
if dist <= 30 then
return k
end
end
return ''
end
function SetPos()
lua_thread.create(function()
wait(100)
repeat
wait(0)
pos = true
sampSetCursorMode(3)
local X, Y = getCursorPos()
ini.Settings.X = X
ini.Settings.Y = Y
inicfg.save(ini, iniName)
until isKeyJustPressed(1)
sampSetCursorMode(0)
wait(100)
pos = false
end)
end
function drawClickableText(text, posX, posY, Color1, Color2)
if text ~= nil and posX ~= nil and posY ~= nil then
renderFontDrawText(font, text, posX, posY, Color1)
local textLenght = renderGetFontDrawTextLength(font, text)
local textHeight = renderGetFontDrawHeight(font)
local curX, curY = getCursorPos()
if curX >= posX and curX <= posX + textLenght and curY >= posY and curY <= posY + textHeight then
renderFontDrawText(font, text, posX, posY, Color2)
if isKeyJustPressed(1) then
return true
else
return false
end
end
else
return false
end
end