script_name('ProdHUD') script_authors("rubin") script_version("23.11.2024") samp = require 'samp.events' local inicfg = require 'inicfg' dlstatus = require("moonloader").download_status function main() if not isSampLoaded() or not isSampfuncsLoaded() then return end while not isSampAvailable() do wait(100) end iniLoad() font = renderCreateFont(ini.settings.font_name, ini.settings.font_size, ini.settings.font_flag) lua_thread.create(script_update.main) loadEvents() while true do wait(0) doRenderMenu() doBuyMode() doSendDialog() doCheckMonMode() end end function loadEvents() function samp.onServerMessage(color, message) if message:find("Вы должны находиться на складе, с выбранным вами типом бизнеса") or message:find("Неверно указано количество") or message:find("В фургоне нет места") or message:find("У вас нет продуктов") or message:find("Нужно находиться рядом с бизнесом, которому хотите продать") or message:find("У вас недостаточно денег") or (isCar() and message:find("Вы заработали %d+ вирт, из которых %d+ вирт будет добавлено к вашей зарплате")) then if buyMode ~= nil then scip = true end buyMode = nil if checkMon ~= nil then return false end end if string.find(message, " Еда: (%d+) / (%d+)") then prod.food, prod_count = string.match(message, " Еда: (%d+) / (%d+)") if prod_count == prod.food and buyMode then scip = true end if prod.food == "0" and buyMode then scip = true end buyMode = nil end if string.find(message, " Бензин: (%d+) / (%d+)") then prod.benz, prod_count = string.match(message, " Бензин: (%d+) / (%d+)") if prod_count == prod.benz and buyMode then scip = true end if prod.benz == "0" and buyMode then scip = true end buyMode = nil end if string.find(message, " Товары: (%d+) / (%d+)") then prod.products, prod_count = string.match(message, " Товары: (%d+) / (%d+)") if prod_count == prod.products and buyMode then scip = true end if prod.products == "0" and buyMode then scip = true end buyMode = nil end if string.find(message, " Алкоголь: (%d+) / (%d+)") then prod.alcohol, prod_count = string.match(message, " Алкоголь: (%d+) / (%d+)") if prod_count == prod.alcohol and buyMode then scip = true end if prod.alcohol == "0" and buyMode then scip = true end buyMode = nil end end function samp.onShowDialog(DdialogId, Dstyle, Dtitle, Dbutton1, Dbutton2, Dtext) dialogActiveTime = os.clock() * 1000 if buyMode ~= nil or (buyMode == nil and scip ~= nil) then if Dtitle:find("Развозчик продуктов") then if scip == nil then send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = (sell and 1 or 0), input = "" } end return false end if Dtext:find("Бары и клубы") and Dtext:find("Заправки") then if scip == nil then local list = { alcohol = 0, benz = 1, products = 3, food = 2 } send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = list[buyMode], input = "" } exit_time = os.clock() * 1000 end return false end if Dtitle:find("Ввод параметра") and Dtext:find("Введите количество продуктов от %d+ до (%d+)") then if scip == nil then local count = tonumber(Dtext:match("Введите количество продуктов от %d+ до (%d+)")) - prod[buyMode] send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = 0, input = tostring(count) } end return false end if Dtitle:find("Сообщение") and Dtext:find("Стоимость")and Dtext:find("Количество") then if scip == nil then send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = 0, input = "" } end return false end elseif exit_time ~= nil then if (Dtext:find("Бары и клубы") and Dtext:find("Заправки")) or Dtitle:find("Развозчик продуктов") then if os.clock() * 1000 - exit_time < 1000 then send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 0, listitem = 0, input = "" } end end end if DdialogId == 22 and Dstyle == 0 and Dtitle == "Сообщение" and string.find(Dtext, "Бизнес") and string.find(Dtext, "Сколько может купить") then if string.find(Dtext, "Cluc") or string.find(Dtext, "Pizza") or string.find(Dtext, "Cluck") or string.find(Dtext, "Burger") then monArray["food"] = Dtext elseif string.find(Dtext, "24%-7") then monArray["products"] = Dtext elseif string.find(Dtext, "gas") or string.find(Dtext, "Gas") or string.find(Dtext, "Gsa") then monArray["benz"] = Dtext else monArray["alcohol"] = Dtext end if checkMon ~= nil then send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 0, listitem = 0, input = "" } return false end end if checkMon ~= nil then if Dtitle:find("Развозчик продуктов") then if scip == nil then send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = 2, input = "" } end return false end if Dtitle:find("Мониторинг") then if checkMon == "" then checkMon = nil return false end if scip == nil then local arr_sled = { alcohol = "benz", benz = "food", food = "products", products = "" } local arr_button = { alcohol = 0, benz = 1, food = 2, products = 3 } send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = arr_button[checkMon], input = "" } checkMon = arr_sled[checkMon] end return false end end if Dtitle:find("GPS") and bizname ~= nil then local arr_sled = { alcohol = 2, benz = 8, food = 10, products = 9 } send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = arr_sled[monMode], input = "" } return false end if (bizname ~= nil or ( bizname == nil and scip ~= nil)) and (Dtitle:find("Бензозаправки") or Dtitle:find("Магазины") or Dtitle:find("Бары") or Dtitle:find("Закусочные") ) then if scip ~= nil then scip = nil return false end local arr = split(Dtext, "\n") local result = -1 for i = 1, #arr do local str = arr[i]:gsub("%-", " ") local findText = bizname:gsub("%-", " ") if monMode == "benz" and not findText:find("Emerald") and not findText:find("Tierra") then bizname = string.gsub(bizname, " ", "") end if str:gsub("%-", " "):find(findText) then result = i - 1 break end end if result ~= -1 then scip = true send_dialog = { time = os.clock() * 1000, id = DdialogId, button = 1, listitem = result, input = "" } else sampAddChatMessage(bizname, -1) end bizname = nil return false end scip = nil end utf8({ "samp", "onShowDialog" }, "AnsiToUtf8", "Utf8ToAnsi") utf8({ "samp", "onServerMessage" }, "AnsiToUtf8", "Utf8ToAnsi") end function isCar() if isCharInModel(PLAYER_PED, 455) or isCharInModel(PLAYER_PED, 459) or isCharInModel(PLAYER_PED, 552) or isCharInModel(PLAYER_PED, 414) or isCharInModel(PLAYER_PED, 456) then return true end end -->> RENDER MENU function doRenderMenu() if not isCar() or sampIsDialogActive() or sampIsChatInputActive() or not isKeyDown(2) then if control then sampSetCursorMode(0) end control = false return end if not control then control = true end sampSetCursorMode(3) -->> Render MENU local height = renderGetFontDrawHeight(font) local plus = height + (height / 4) local X, Y = getScreenResolution() Y = ((Y / 2.0) - (height * 3)) local textLength = renderGetFontDrawTextLength(font, "Продать для Закусочной") renderDrawBox((X - textLength), Y, textLength, (plus * 11), 0x80000000) local x, y = (X - textLength) - 72, Y for i = 10, 80 do x = x + 1 local color = string.format("0x%d000000", i) renderDrawBox(x, y, 1, (plus * 11), color) end string = "Купить для Бара" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = false buyMode = "alcohol" end Y = Y + plus string = "Продать для Бара" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = true buyMode = "alcohol" end Y = Y + plus + plus string = "Купить для Заправки" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = false buyMode = "benz" end Y = Y + plus string = "Продать для Заправки" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = true buyMode = "benz" end Y = Y + plus + plus string = "Купить для Магазина" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = false buyMode = "products" end Y = Y + plus string = "Продать для Магазина" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = true buyMode = "products" end Y = Y + plus + plus string = "Купить для Закусочной" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = false buyMode = "food" end Y = Y + plus string = "Продать для Закусочной" if drawClickableText(string, (X - renderGetFontDrawTextLength(font, string.." ")), Y) then sell = true buyMode = "food" end -->> Render Monitoring local X, Y = getScreenResolution() Y = ((Y / 2.2) - (height * 3)) string = "[Обновить цены]" if drawClickableText(string, (X / 2 - (renderGetFontDrawTextLength(font, string.." ") / 2 )), Y) then checkMon = "alcohol" end Y = Y + plus string = string.format("{%s}Алкоголь {%s}| {%s}Заправки {%s}| {%s}Магазины {%s}| {%s}Закусочные", (monMode == "alcohol" and ini.settings.color2 or ini.settings.color1), ini.settings.color1, (monMode == "benz" and ini.settings.color2 or ini.settings.color1), ini.settings.color1, (monMode == "products" and ini.settings.color2 or ini.settings.color1), ini.settings.color1, (monMode == "food" and ini.settings.color2 or ini.settings.color1) ) if drawClickableText(string, (X / 2 - (renderGetFontDrawTextLength(font, string.." ") / 2 )), Y) then local mode_sled = { alcohol = "benz", benz = "products", products = "food", food = "alcohol" } monMode = mode_sled[monMode] end local delta = getMousewheelDelta() if delta > 0 then local mode_sled = { alcohol = "food", benz = "alcohol", products = "benz", food = "products" } monMode = mode_sled[monMode] elseif delta < 0 then local mode_sled = { alcohol = "benz", benz = "products", products = "food", food = "alcohol" } monMode = mode_sled[monMode] end Y = Y + plus local arr = split(monArray[monMode], "\n") for i = 1, #arr do local string = arr[i] if drawClickableText(string, (X / 2 - (renderGetFontDrawTextLength(font, string.." ") / 2 )), Y) then if string:find("{FFFFFF}(.+) {6AB1FF}%d+ {00A86B}%d+") then bizname = string:match("{FFFFFF}(.+) {6AB1FF}%d+ {00A86B}%d+") local replace = { [" Cluck"] = "", [" Pizza"] = "", [" Burger"] = "", [" 24%-7"] = "", [" Gas"] = "", [" Gsa"] = "", ["Four dragon"] = "Склад бара 4Драконов", ["Caligula"] = "Склад бара Калигулы", [" Bar"] = "", [" bar"] = "", ["Quebrados"] = "Guebrabos" } for k,v in pairs(replace) do bizname = string.gsub(bizname, k, v) end sampSendChat("/gps") end end Y = Y + plus end end -->> BuyMode function doBuyMode() if buyMode == nil or prod[buyMode] == nil then return end if dialogActiveTime == nil then dialogActiveTime = 0 end if sampIsDialogActive() then dialogActiveTime = os.clock() * 1000 return end if os.clock() * 1000 - dialogActiveTime > 500 then dialogActiveTime = os.clock() * 1000 sampSendChat("/prodmenu") end end -->> CHECK MODE function doCheckMonMode() if checkMon == nil then return end if dialogActiveTime == nil then dialogActiveTime = 0 end if sampIsDialogActive() then dialogActiveTime = os.clock() * 1000 return end if os.clock() * 1000 - dialogActiveTime > 500 then dialogActiveTime = os.clock() * 1000 sampSendChat("/prodmenu") end end -->> SEND DIALOG function doSendDialog() if send_dialog == nil then return end if os.clock() * 1000 - send_dialog.time < 300 then return end sampSendDialogResponse(send_dialog.id,send_dialog.button,send_dialog.listitem,send_dialog.input) send_dialog = nil end -->> INIFILES function iniLoad() ini = inicfg.load({ settings = { font_name = "SegoeUI", font_size = 10, font_flag = 13, color1 = "2f72f7", color2 = "ffffff" } }) inicfg.save(ini) prod = { alcohol = 0, benz = 0, products = 0, food = 0 } monMode = "alcohol" monArray = { alcohol = "Пусто", benz = "Пусто", products = "Пусто", food = "Пусто" } end -->> New Func function drawClickableText(text, posX, posY) renderFontDrawText(font, text, posX, posY, '0xFF'..ini.settings.color1) local textLenght = renderGetFontDrawTextLength(font, text) local textHeight = renderGetFontDrawHeight(font) local curX, curY = getCursorPos() if curX >= posX and curX <= posX + textLenght and curY >= posY and curY <= posY + textHeight then renderFontDrawText(font, text, posX, posY, '0x70'..ini.settings.color2) if isKeyJustPressed(1) then return true end end end function split(str, delim, plain) local tokens, pos, plain = {}, 1, not (plain == false) --[[ delimiter is plain text by default ]] repeat local npos, epos = string.find(str, delim, pos, plain) table.insert(tokens, string.sub(str, pos, npos and npos - 1)) pos = epos and epos + 1 until not pos return tokens end function start_dialog(_menu, put) -- module by trefa & modify (put & list in []) function _dialog(_menu, id, outs, put) sampShowDialog(id, _menu.settings.title, tbl_split(_menu.settings.style, _menu, _menu.settings.forward ,_menu.settings.backwards ,_menu.settings.score), _menu.settings.btn1, (_menu.settings.btn2 ~= nil and _menu.settings.btn2 or _), _menu.settings.style) repeat wait(0) if put ~= nil and sampIsDialogActive() then sampSetCurrentDialogEditboxText(put) put = nil end local result, button, list, input = sampHasDialogRespond(id) if result then local out, outs = _menu[((_menu.settings.style == 0 or _menu.settings.style == 1 or _menu.settings.style == 3) and 1 or ((list + 1) > #_menu[1] and 2 or 1))][((_menu.settings.style == 0 or _menu.settings.style == 1 or _menu.settings.style == 3) and 1 or ((list + 1) > #_menu[1] and (list - #_menu[1]) + 1 or list + 1))].click(button, list, input, outs) if type(out) == "table" then return _dialog(out, id - 1, outs, put) elseif type(out) == "boolean" then if not out then return out end return _dialog(_menu, id, outs, put) end end until result or menu.show[1] end function tbl_split(style, tbl, forward ,backwards ,score) if style == 2 or style == 4 or style == 5 then text = (style == 5 and tbl[1].text.."\n" or "") for i, val in ipairs(tbl[1]) do text = text..""..forward..""..(score and "["..(i-1).."] " or "")..""..val.title..""..backwards end if tbl[2] ~= nil then for _, val in ipairs(tbl[2]) do text = text..""..forward..""..val.title..""..backwards end end return text end return tbl[1].text end return _dialog(_menu, 1337, outs, put) end -->> UPDATE MODULE function openURL(url, fpath) local text = "" local file_download = false local download_final = false if doesFileExist(fpath) then os.remove(fpath) end downloadUrlToFile(url, fpath, function(id, status, p1, p2) if status == dlstatus.STATUS_ENDDOWNLOADDATA then file_download = true end if status == dlstatus.STATUSEX_ENDDOWNLOAD then download_final = true end end ) repeat wait(1000) until download_final or file_download if file_download then local f = io.open(fpath, "r") if f then text = f:read("*a") io.close(f) end os.remove(fpath) end if (text:find("Not found") and not text:find('"Not found"')) or text == "" then text = "" addChatMessage("Не удалось скачать обновление по ссылке:") addChatMessage(url) end return text end function addChatMessage(text) local tag = string.format("{667dff}[%s]{FFFFFF} ", thisScript().name) sampAddChatMessage(tag..text, 0xFFFFFFFF) end script_update = { version_url = "http://git.deadpoo.net/rubin/ProdHUD/raw/branch/master/version", script_url = "http://git.deadpoo.net/rubin/ProdHUD/raw/branch/master/ProdHUD.lua", changelog_url = "http://git.deadpoo.net/rubin/ProdHUD/raw/branch/master/changelog", address_ini = string.format("rubin-mods-updates\\%s.ini", thisScript().name), main = function() if not doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then createDirectory("moonloader\\config\\rubin-mods-updates") end local ini = inicfg.load({ settings = { check_update = true, auto_update = true, server_version = "" } }, script_update.address_ini) ini.settings.version_url = script_update.version_url ini.settings.script_url = script_update.script_url ini.settings.changelog_url = script_update.changelog_url ini.settings.version = thisScript().version ini.settings.script_name = thisScript().name local command = (thisScript().name:gsub(" ", "").."-update"):lower() sampRegisterChatCommand(command, script_update.command) if ini.settings.check_update or ini.settings.auto_update then local fpath = os.tmpname() local result, text = pcall(openURL, script_update.version_url, fpath) if result then ini.settings.server_version = text if text ~= "" and text ~= thisScript().version then addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) ) if ini.settings.auto_update then addChatMessage( string.format("Автообновление скрипта включено. Процесс запущен!") ) script_update.command() else addChatMessage( string.format("Автообновление скрипта выключено. Обновить самому: /%s", command) ) end end end end inicfg.save(ini, script_update.address_ini) script_update.menu.init() end, command = function() lua_thread.create(function() local fpath = os.tmpname() local result, text = pcall(openURL, script_update.version_url, fpath) if result then if text ~= "" and text ~= thisScript().version then addChatMessage( string.format("Вышла новая версия '%s'. Текущая: '%s'", text, thisScript().version) ) local fpath = os.tmpname() local result, text = pcall(openURL, script_update.script_url, fpath) if result and text ~= "" and text:find(thisScript().name:gsub("%-", "%%-")) then local file, error = io.open(thisScript().path, "w") if file ~= nil then file:write(text) file:flush() io.close(file) addChatMessage("Обновление завершено, скрипт перезагружен!") wait(500) thisScript():reload() end end else addChatMessage("У Вас установлена последняя версия!") end end end) end, menu = { dialog = {}, ini = {}, init = function() if not sampIsChatCommandDefined("rubin-mods") then sampAddChatMessage("{667dff}[RUBIN MODS]{FFFFFF} Управление обновлениями скриптов: /rubin-mods", 0xFFFFFFFF) sampRegisterChatCommand("rubin-mods",script_update.menu.show) while true do wait(0) local result, button, list, input = sampHasDialogRespond(2160) if result and button == 1 then if script_update.menu.ini[list+1] ~= nil and script_update.menu.dialog[list+1] ~= nil then script_update.menu.dialog[list+1](script_update.menu.ini[list+1]) end end local result, button, list, input = sampHasDialogRespond(2162) if result then if button == 1 then if script_update.menu2.text[list+1] ~= nil and script_update.menu2.dialog[list+1] ~= nil then script_update.menu2.dialog[list+1]() end else script_update.menu.show() end end local result, button, list, input = sampHasDialogRespond(2161) if result then script_update.menu2.show(script_update.menu2.data) end end end end, show = function() script_update.menu.dialog = {} script_update.menu.ini = {} local text = "" if doesDirectoryExist("moonloader\\config\\rubin-mods-updates") then local FileHandle, FileName = findFirstFile("moonloader\\config\\rubin-mods-updates\\*") while FileName ~= nil do if FileName ~= nil and FileName ~= ".." and FileName ~= "." and FileName:find("%.ini") then local address = string.format("moonloader\\config\\rubin-mods-updates\\%s", FileName) if doesFileExist(address) then local ini = inicfg.load({}, address) script_update.menu.ini[#script_update.menu.ini+1] = address text = string.format("%s%s\n", text, string.format("%s\t%s%s", ini.settings.script_name, (ini.settings.version == ini.settings.server_version and "{59fc30}" or "{ff0000}"),ini.settings.version)) script_update.menu.dialog[#script_update.menu.dialog+1] = function(data) script_update.menu2.show(data) end end end FileName = findNextFile(FileHandle) end findClose(FileHandle) else text = "Не найдена директория:\t\n moonloader\\config\\rubin-mods-updates\t" end sampShowDialog(2160,"Обновление скриптов: Rubin Mods","Скрипт\tВерсия\n"..text,"Выбрать","Закрыть",5) end }, menu2 = { data = {}, text = {}, dialog = {}, show = function(data) script_update.menu2.data = data script_update.menu2.text = {} script_update.menu2.dialog = {} if doesFileExist(data) then local ini = inicfg.load({}, data) script_update.menu2.text[#script_update.menu2.text+1] = string.format("Автообновление %s", (ini.settings.auto_update and "{59fc30}ON" or "{ff0000}OFF")) script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() ini.settings.auto_update = not ini.settings.auto_update inicfg.save(ini, data) script_update.menu2.show(data) end if not ini.settings.auto_update then script_update.menu2.text[#script_update.menu2.text+1] = string.format("Проверять обновления %s", (ini.settings.check_update and "{59fc30}ON" or "{ff0000}OFF")) script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() ini.settings.check_update = not ini.settings.check_update inicfg.save(ini, data) script_update.menu2.show(data) end end script_update.menu2.text[#script_update.menu2.text+1] = string.format("Последние изменения") script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() script_update.changelog(ini.settings.changelog_url, ini.settings.script_name) end script_update.menu2.text[#script_update.menu2.text+1] = string.format("Удалить из списка") script_update.menu2.dialog[#script_update.menu2.dialog+1] = function() os.remove(data) script_update.menu.show() end local text = "" for i = 1, #script_update.menu2.text do text = text..script_update.menu2.text[i].."\n" end sampShowDialog(2162,"Настройки обновления для "..ini.settings.script_name,text,"Выбрать","Назад",2) end end }, changelog = function(url, name) local fpath = os.tmpname() local result, text = pcall(openURL, url, fpath) if result then sampShowDialog(2161,"Changelog - "..name,text,"Выбрать","Назад",4) end end } -->> SCRIPT UTF-8 -->> utf8(table path, incoming variables encoding, outcoming variables encoding) -->> table path example { "sampev", "onShowDialog" } -->> encoding options nil | AnsiToUtf8 | Utf8ToAnsi _utf8 = load([=[return function(utf8_func, in_encoding, out_encoding); if encoding == nil then; encoding = require("encoding"); encoding.default = "CP1251"; u8 = encoding.UTF8; end; if type(utf8_func) ~= "table" then; return false; end; if AnsiToUtf8 == nil or Utf8ToAnsi == nil then; AnsiToUtf8 = function(text); return u8(text); end; Utf8ToAnsi = function(text); return u8:decode(text); end; end; if _UTF8_FUNCTION_SAVE == nil then; _UTF8_FUNCTION_SAVE = {}; end; local change_var = "_G"; for s = 1, #utf8_func do; change_var = string.format('%s["%s"]', change_var, utf8_func[s]); end; if _UTF8_FUNCTION_SAVE[change_var] == nil then; _UTF8_FUNCTION = function(...); local pack = table.pack(...); readTable = function(t, enc); for k, v in next, t do; if type(v) == 'table' then; readTable(v, enc); else; if enc ~= nil and (enc == "AnsiToUtf8" or enc == "Utf8ToAnsi") then; if type(k) == "string" then; k = _G[enc](k); end; if type(v) == "string" then; t[k] = _G[enc](v); end; end; end; end; return t; end; return table.unpack(readTable({_UTF8_FUNCTION_SAVE[change_var](table.unpack(readTable(pack, in_encoding)))}, out_encoding)); end; local text = string.format("_UTF8_FUNCTION_SAVE['%s'] = %s; %s = _UTF8_FUNCTION;", change_var, change_var, change_var); load(text)(); _UTF8_FUNCTION = nil; end; return true; end]=]) function utf8(...) pcall(_utf8(), ...) end utf8({ "sampShowDialog" }, "Utf8ToAnsi") utf8({ "sampSendChat" }, "Utf8ToAnsi") utf8({ "sampAddChatMessage" }, "Utf8ToAnsi") utf8({ "print" }, "Utf8ToAnsi") utf8({ "sampHasDialogRespond" }, nil, "AnsiToUtf8") utf8({ "renderFontDrawText" }, "Utf8ToAnsi") utf8({ "renderGetFontDrawTextLength" }, "Utf8ToAnsi")